Bug: 192939067
Test: manual, started full tutorial, started home, back and overview individually, locked and unlocked phone mid-tutorial step.
Change-Id: I1cba811c556139bc9ba52459f1b27f21eb156ac0
This CL makes two changes:
1. Changes the colors we use from system_accent1_50 ->
system_accent1_100 (light wallpapers) and system_accent2_700 ->
system_accent2_600 (dark wallpapers).
2. Changes when we use the light/dark colors. Before: light accent color
when wallpaper luminosity < 0.3. After: light accent color when wallpaper luminosity < 0.7.
Bug: 192359286
Test: manual on light/dark wallpapers with light/dark theme
Change-Id: I28abfd77439a16b4bb637376fd88180d536364cf
Also renamed to popup color to popup shade to better differentiate
between the primary/secondary/tertirary popup colors.
Bug: 191496301
Test: Removed v31 colors to verify the non-v31 colors, that the shades are as expected
Tested on wallpapaper with light text, again with dark mode
Tested on wallpaper with dark text, and then again with dark mode
Change-Id: I3ec9ee7f85696ee48224740a1ec7f4abe42348ee
- Update UI to match specs.
- Only shows one notification (removed footer, animation code)
Bug: 175329686
Bug: 190402054
Test: open popup, dismiss notification from shade,
open popup, click on notification
checked RTL
Change-Id: I92672f94233d986ae5b5c54979980967308cb156
- Also fixes open/close animation when items were not getting clipped
due to folder not being measured yet.
Bug: 190210234
Bug: 190164147
Test: manual
Change-Id: I230c33d7e4e1871d8d702737c56c79ce46504b8f
Merged-In: I230c33d7e4e1871d8d702737c56c79ce46504b8f
- Added light mode gesture feedback animations
- Added color resources for the fake launcher wallpaper. Also using these color resources in the feedback animations for consistency
- Using fake previous app task color in feedback animations for consistency
Bug: 169687177
Test: manual
Change-Id: I1d28212e02c2ae750ce6241b64aa90f52b827c76
- Update folder hint text to ensure enough contrast.
- Clamp down on alpha when animating to local color extraction
- Update colors to new spec.
Bug: 179209484
Bug: 175329686
Test: manual
Change-Id: I9471504e10f02630ae13b2c478ced1ee05bd5220
This change updates the color of texts in launcher workspace as well as smartspace.
Bug: 185890335
Test: Visual inspection after setting different wallpapers for LS and
homescreen.
Change-Id: I77b870b8f7068103d687d39da01989b93d642b3b
This is a temporary approach to dim the wallpaper. Flip on ENABLE_WALLPAPER_SCRIM to enable the scrim.
In the long term we'll dim the wallpaper layer directly.
Test: Manual
Bug: 185890335
Change-Id: Ia88597bbcba6ae1536015d1b2a35260cab4a4453
- Removed All set screens altogether.
- Added "x" button to feedback view. This button now launches a dialog that allows the user to skip the tutorial.
- Added a progress tracker to the feedback view.
- Created a launch option to launch the back, home, then overview gesture tutorials in order.
- Added a button in the feedback view to progress through the tutorial.
- Updated tutorial animations to AnimatedVectorDrawables (with green accents).
Bug: 148542211
Test: manual
Change-Id: Icf3ec424141069895f97da74cd4ae881ff898d3f
- "All Set" screen doesn't show after Home/Overview/Back tutorials.
- X button in top left is hidden (we'll want to move this to the
feedback view).
- Feedback pops in and out from the top of the screen.
- Hand animation is replaced by video feedback at start and after
incorrect gesture.
- Back tutorial goes left then right, in order to match video.
- Updated strings and marked translatable (UX-reviewed already).
- Added Chinese translations.
- Many other things.
Test: Manual
Change-Id: I126a3ea0dad645014fab9cdee2ed19e06a8a56e9
- Make pop ups use system colors
- Text colors in dark theme should also use system colors
Test: visual
Bug: 179427049
Change-Id: I9c0eb2b6970ff9bf66fe1d5c0040b10bfa2087b0
The "TaskView" morphs as you drag up from the
nav bar, and transforms into a "home icon" or
final "TaskView" when you release your finger.
If you cancel the gesture (e.g. drag back down),
the view simply fades out and provides a hint
to swipe straight up.
Demo: https://drive.google.com/open?id=1NXlO1W6IhLoX0k2K6b-QZ5IXp0o7OYqO
Bug: 148542211
Change-Id: I3d5e9a45fcadc6a498941ea17813b9487720a504
- Extracts abstract classes for common functionality
- Renames some layouts, etc. to not be back-specific
- Consolidates more logic in the controllers rather
than classes like BackGestureTutorialTypeInfo
- Removes redundant TutorialStep enum (combining it
with TutorialType)
Still considering removing additional layers of
abstraction like the Fragment itself (instead
keeping UI within the Activity, which would still
be controlled by a TutorialController).
Test: Built and went through the Back tutorial to
confirm existing funcitonality was not disrupted.
Bug: 148542211
Merged-In: Id893869cb59609141dcdbdca01744d0f5952b546
Change-Id: Id893869cb59609141dcdbdca01744d0f5952b546
This includes
- Dismiss work edu on launcher state change
- Remove work tab flash on first setup
- Make edu bottom sheet adopt theme color
- Fix Work toggle bottom inset
Bug: 149200572
Bug: 149197172
Bug: 149199058
Bug: 149215103
Bug: 149198955
Bug: 145595763
Bug:149481723
Test: Manual
Change-Id: I39a30782b80fd3a66bede55754fa30a940d2caee
import various resources from tips gesture tutorial
Bug: 146173041
Test: build and verify it passes
Change-Id: Iacea7ba1f2d15452e7442f2976633da7012fab35
> Calculating extracted color during icon generation and storing it in model and DB
> Removing unused logic avoid various types of badge rendering
> Icons are badged with extracted colors, while folder is badged with theme color
Bug: 35428783
Change-Id: I93e30c52fbded7515c3ae1778422e84672eafb56
Screenshot(work mode is on): https://hsv.googleplex.com/6279751685636096
Screenshot (work mode is off): https://hsv.googleplex.com/6279751685636096
TODO:
It is just the UX bit, once the platform change is in, we should then
consume the new API to
1. Turn on / off work mode
2. Get the organization name and set the textview accordingly.
BUG=69905244
Change-Id: Id94ae57625d6b629dac89c1c28f8d65f395fff6c
Changing the badge_color in colors.xml to transparent
will cause them to be color extracted.
When an extracted color is used in the IconPalette, we
desaturate the background. Otherwise we respect the
exact color specified in colors.xml.
Change-Id: Ie82d0c5335fa5f24d4cc47766e4c1719c4916f8b
- Unround interior corners
- Update colors (shortcuts are gray when next to
notifications, notifications always white)
- Clean up animation to animate entire popup with
simple reveal instead of individual items
animating with reveal and icon scale
Bug: 35766387
Bug: 36110804
Change-Id: I33685d53e2db3904731676123dc230be4dabb5d4