Implement recents activity for Go for when the default launcher does not
have recents implemented. To do this, we factor out some common recents
activity functionality from RecentsActivity and extend it to make a Go
specific activity that pops in the icon recents fragment.
Bug: 114136250
Test: Manual test NexusLauncher and Launcher3QuickstepGo by installing a
quickstep-less launcher and setting it to default
Change-Id: I936568489e8966da4a62e4b779ae660a220f2aeb
> Removing LayoutListener which was causing relayouts in the middle of
the transitions
> Fixing some logging in MultiStateCallback
> Using an overlay to draw the hole for the live tile
Bug: 124451190
Change-Id: I91351f76ec7cc2793a835f40002bfd912939d40d
- The launcher package is automatically enabled for work profiles due to
DPM interpreting it as a critical component since it does not have any
launchable activities. Once enabled, it is possible for an explicit
broadcast to update smartspace or assistant state to trigger the process
to be created for the work profile user, which ends up initializing logic
which may call into LauncherApps (which is not allowed from the work
profile).
As a workaround, we disable the launcher application immediately upon
detecting that it is running in a work profile.
Bug: 120550382
Change-Id: I72c52fe598d41440a1fb59304b494a000277384b
These tests call sendPointer() which fails with
"Injecting to another application requires INJECT_EVENTS permission".
Will re-add them later.
Test: running those in OOP and in-proc
Change-Id: I1c96fad14cf8bef896209a94065614a6207ea751
- Created FloatingIconView which is now used by both the app close and
app open animation.
- getItemLocation in DeviceProfile is used to get an item's final location
since getLocationOnScreen may return a View's location mid-animation.
- Added getFirstMatchForAppClose which is optimized to return for best
visual animation.
- Also fixes app open RTL bug.
- Next CL will use AdaptiveIcons and FolderShape reveal animator to match
the app icon to the app window.
Bug: 123900446
Bug: 123541334
Change-Id: Ief75f63fc5141c1ee59d4773946d08794846cb31
Moving some tests to TaplTests. It's a right idea in general, also
flakes seem to go away because of a different initialization pattern.
Reintroducing UIDevice.pressHome in the test's start. Once BVTs pass,
I'll switch back.
See b/121335479
Test: All nexus tests
Change-Id: I677be5b6aaf073d15e8f2cf9b7a940a1f457b325
The launcher is in background app state while user swipes up from app before they reach Overview. In that state, translationY is set which triggers update to the live tile window that interferes with window rendering using LauncherLayoutListener.
Change-Id: I9c705a16e54dbb5d94ea97e2457e36ce28cf0e1a
Fixes: 124392764
Test: Manual
We registered a hook to call updateFinalShift() when recents view has scroll change to support scrolling recents side to side during swipe up from an app (ag/5514447). This breaks the current flow of quick switch in live tile mode where we close the LauncherLayoutListener upon quickswitch transition is finished. (Since updateFinalShift is called, we reopen LauncherLayoutListener.)
Further, live tile previously had an assumption that live tile can only go off screen on the right. Because getGlobalVisibleRect() has the limitation of only getting coordinates on the screen, our calculation to fill the missing offscreen part to transform app window does not work for the case when live tile is going off screen on the left (e.g. quick switch).
Fixes: 123915937
Test: Turn off quick switch and scrub from an app. Verify that live tile rendering is correct.
Change-Id: I5fa7e38b80309f083227240c24847f88a2c1cc28
The fade in animation doesn't change the alpha until the reveal animation
has started — so when animators are turned off the alpha never gets updated.
Bug: 124252507
Change-Id: I19bb77e16389ff870e05692b1aea8483033485ac