Bug: 171774227
Test: manual testing
1. randomly add/remove widgets to workspace
2. create a backup (Settings > System > Backup)
3. reset the device
4. restore from the backup
5. verify all of the widgets are restored properly
Change-Id: Id65e474dd9349aca715d7e6b88f8d58bc63066ae
There are 2 reasons not to use MotionEvent#getEventTime:
1. There is an existing TouchEventReported metric for touch latency.
2. In instrumentation test, the event time is set when creating
the motion event for injection. It may cause the results to be
5 times slower than the real case. That may lead to miss the
cost from app to system.
Bug: 166614700
Test: Enable statsd log: "adb shell cmd stats print-logs"
Touch gesture navigation bar or launch app from launcher.
adb logcat | grep statsd | grep "(48)"
Change-Id: Ica5e7df685fe737bbc3ac60c3ec35bad15466726
> Workspace snapshot is logged when the workspace loads (at most once a day)
> Removing unnecessary thread jumping when logging folders
> Preference snapshot is logged on process start and whenever something changes
Change-Id: I93767de89b11522d843c0e8300d1f108c78f6d90
BubbleTextViews animate the update from their placeholder icons to their high res icons. Added a field to allow restricting what BubbleTextViews' icon updates should be animated. Updated SearchResultIconRow to store the icon Drawable rather than the resource id to prevent unecessary redrawing.
Fixes: 170966269
Demo: https://drive.google.com/file/d/1FBdEl11mHZk1SpCMRY4XZAGt5TVZ01W4/view?usp=sharing
Change-Id: Ib55dafdf5b5fed00d343af5f95f3dd3f08c4ee8e
- This is a workaround of b/163815566, where DisplayMetrics is stale
when onDisplayChanged is called.
- Instead of relying on stale DisplayConext, get the DisplayMetrics
from the Display directly.
- Also optimized how DisplayController.Info is created by passing in
Display only
- Use mDisplayContext.getDisplay directly if availalbe
Bug: 163815566, 160544577
Test: DPI looks correct on device boot
Change-Id: I2a7454bb8cf2073ce592e8662781b87fc998444f
(cherry picked from commit 177c38243dc3bf245d1f7db3c265dfb56522f441)
In order to experiment with presenting more predicted content to the
workspace I have added a flag to expand smartspace to two rows.
This CL does not include any app relocation. If an app lives in a space
the expanded smartspace will occupy, it will be removed from workspace.
Change-Id: I38354dc81a34a495828cf7a69ddb04cc137e2e4e
- Introduces componentName and userHandle members to SearchTarget
- SearchTargetEvent now has searchTarget member
- Builder pattern for SearchTarget and SearchTargetEvent
- Search backend should add headers manually instead of launcher inferring sections
Bug: 171026321
Test: Manual
Change-Id: I28e0455e82b925277a17703b9aa061c8f9f15262
SearchResultIcon will be able to render apps, shortcuts and remote actions. It can also handle its own focused state drawing.
Screenshot: https://screenshot.googleplex.com/C3KgjJtLQTBPgaf
Bug: 170752716
Test: Manual
Change-Id: I460a9c128ea3f5814784e342c5d5fa5b7e310882
When loading the workspace, Launcher pins/unpins shortcuts in comply
with the loaded workspace. Since minimal device mode creates a mostly
empty workspace, existing shortcuts are getting unpinned as a result.
To mitigate the issue this CL compares the db name and only invoke
sanitizeData when it matches the one defined in InvariantDeviceProfile.
Bug: 170611866
Test: manual
1. add some deep shortcut in workspace (e.g. long tap on chrome, drag
"incognito tab" to workspace)
2. opt-in to sunshine fishfood (g/sunshine-teamfood)
3. enable bedtime mode with minimal device in Settings -> Digital
Wellbeing -> Show Your Data -> Bedtime mode -> Customize -> minimal
device
4. toggle bedtime mode, wait for apps in minimal device to show, then
toggle off bedtime mode
5. verify the deep shortcut still exist
Change-Id: Ie18216ecb288e7481aa2404c4cb3ea418aee85cb
Added tutorial_steps string array in the intent to allow specifying an ordered list of tutorial steps.
Change-Id: Ic42a65598a74a64f8441a22f58c6cd988a5762e3
- Resolve spacing issue when work profile is installed
- Cache play icons and use icon shape
- Only draw focus indicator for the first result
Bug: 170487752
Bug: 170665892
Change-Id: I864d2e796786637132e127ef9b418c0a76c74d6e