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Merge "Add missing call to finish the home animation" into sc-dev am: 9b45bce963
Original change: https://googleplex-android-review.googlesource.com/c/platform/packages/apps/Launcher3/+/14729812 Change-Id: I3035f8f9176c97e3b28d82d25969b9ddf3d74b33
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@@ -82,6 +82,7 @@ import com.android.launcher3.DeviceProfile;
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import com.android.launcher3.R;
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import com.android.launcher3.Utilities;
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import com.android.launcher3.anim.AnimationSuccessListener;
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import com.android.launcher3.anim.AnimatorPlaybackController;
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import com.android.launcher3.logging.StatsLogManager;
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import com.android.launcher3.logging.StatsLogManager.StatsLogger;
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import com.android.launcher3.statemanager.BaseState;
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@@ -1214,20 +1215,22 @@ public abstract class AbsSwipeUpHandler<T extends StatefulActivity<S>,
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&& (windowRotation == ROTATION_90 || windowRotation == ROTATION_270)) {
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swipePipToHomeAnimator.setFromRotation(mTaskViewSimulator, windowRotation);
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}
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AnimatorPlaybackController activityAnimationToHome =
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homeAnimFactory.createActivityAnimationToHome();
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swipePipToHomeAnimator.addListener(new AnimatorListenerAdapter() {
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private boolean mHasAnimationEnded;
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@Override
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public void onAnimationStart(Animator animation) {
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if (mHasAnimationEnded) return;
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// Ensure Launcher ends in NORMAL state, we intentionally skip other callbacks
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// since they are not relevant in this swipe-pip-to-home case.
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homeAnimFactory.createActivityAnimationToHome().dispatchOnStart();
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// Ensure Launcher ends in NORMAL state
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activityAnimationToHome.dispatchOnStart();
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}
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@Override
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public void onAnimationEnd(Animator animation) {
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if (mHasAnimationEnded) return;
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mHasAnimationEnded = true;
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activityAnimationToHome.getAnimationPlayer().end();
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if (mRecentsAnimationController == null) {
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// If the recents animation is interrupted, we still end the running
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// animation (not canceled) so this is still called. In that case, we can
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