Files
xiaozhi-esp32/main/audio/processors/no_audio_processor.h
MOV 8e34995944 fix: add frame buffering to NoAudioProcessor for ESP32-C5 (#1766)
* add: Moji 2 has built-in ESP32-C5 dual band Wi-Fi

* feat: PowerSaveTimer 160 >> 240

* fix(audio): add frame buffering to NoAudioProcessor

On chips where CONFIG_USE_AUDIO_PROCESSOR is unavailable (e.g., ESP32-C5,
which is excluded by Kconfig despite having PSRAM), NoAudioProcessor is used.
The original implementation passed through 160-sample chunks directly, but
the Opus encoder expects 960 samples (60ms @ 16kHz), resulting in frame size
mismatch errors, high CPU usage, and watchdog resets.

Added output_buffer_ to accumulate audio samples until reaching
frame_samples_ (960) before outputting, matching AfeAudioProcessor behavior.

other:
Turn off sleep mode (PowerSaveTimer)
2026-02-13 22:50:58 +08:00

35 lines
1.1 KiB
C++

#ifndef DUMMY_AUDIO_PROCESSOR_H
#define DUMMY_AUDIO_PROCESSOR_H
#include <vector>
#include <functional>
#include <atomic>
#include "audio_processor.h"
#include "audio_codec.h"
class NoAudioProcessor : public AudioProcessor {
public:
NoAudioProcessor() = default;
~NoAudioProcessor() = default;
void Initialize(AudioCodec* codec, int frame_duration_ms, srmodel_list_t* models_list) override;
void Feed(std::vector<int16_t>&& data) override;
void Start() override;
void Stop() override;
bool IsRunning() override;
void OnOutput(std::function<void(std::vector<int16_t>&& data)> callback) override;
void OnVadStateChange(std::function<void(bool speaking)> callback) override;
size_t GetFeedSize() override;
void EnableDeviceAec(bool enable) override;
private:
AudioCodec* codec_ = nullptr;
int frame_samples_ = 0;
std::vector<int16_t> output_buffer_;
std::function<void(std::vector<int16_t>&& data)> output_callback_;
std::function<void(bool speaking)> vad_state_change_callback_;
std::atomic<bool> is_running_ = false;
};
#endif