mirror of
https://github.com/LawnchairLauncher/lawnchair.git
synced 2026-02-20 11:18:21 +00:00
186 lines
5.8 KiB
Java
186 lines
5.8 KiB
Java
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3;
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import android.content.Context;
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import android.util.AttributeSet;
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import android.view.animation.Interpolator;
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public abstract class SmoothPagedView extends PagedView {
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private static final float SMOOTHING_SPEED = 0.75f;
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private static final float SMOOTHING_CONSTANT = (float) (0.016 / Math.log(SMOOTHING_SPEED));
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private float mBaseLineFlingVelocity;
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private float mFlingVelocityInfluence;
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static final int DEFAULT_MODE = 0;
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static final int X_LARGE_MODE = 1;
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int mScrollMode;
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private Interpolator mScrollInterpolator;
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public static class OvershootInterpolator implements Interpolator {
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private static final float DEFAULT_TENSION = 1.3f;
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private float mTension;
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public OvershootInterpolator() {
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mTension = DEFAULT_TENSION;
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}
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public void setDistance(int distance) {
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mTension = distance > 0 ? DEFAULT_TENSION / distance : DEFAULT_TENSION;
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}
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public void disableSettle() {
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mTension = 0.f;
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}
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public float getInterpolation(float t) {
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t -= 1.0f;
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return t * t * ((mTension + 1) * t + mTension) + 1.0f;
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}
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}
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/**
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* Used to inflate the Workspace from XML.
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*
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* @param context The application's context.
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* @param attrs The attributes set containing the Workspace's customization values.
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*/
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public SmoothPagedView(Context context, AttributeSet attrs) {
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this(context, attrs, 0);
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}
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/**
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* Used to inflate the Workspace from XML.
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*
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* @param context The application's context.
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* @param attrs The attributes set containing the Workspace's customization values.
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* @param defStyle Unused.
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*/
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public SmoothPagedView(Context context, AttributeSet attrs, int defStyle) {
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super(context, attrs, defStyle);
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mUsePagingTouchSlop = false;
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// This means that we'll take care of updating the scroll parameter ourselves (we do it
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// in computeScroll), we only do this in the OVERSHOOT_MODE, ie. on phones
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mDeferScrollUpdate = mScrollMode != X_LARGE_MODE;
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}
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protected int getScrollMode() {
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return X_LARGE_MODE;
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}
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/**
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* Initializes various states for this workspace.
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*/
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@Override
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protected void init() {
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super.init();
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mScrollMode = getScrollMode();
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if (mScrollMode == DEFAULT_MODE) {
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mBaseLineFlingVelocity = 2500.0f;
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mFlingVelocityInfluence = 0.4f;
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mScrollInterpolator = new OvershootInterpolator();
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setDefaultInterpolator(mScrollInterpolator);
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}
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}
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@Override
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protected void snapToDestination() {
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if (mScrollMode == X_LARGE_MODE) {
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super.snapToDestination();
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} else {
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snapToPageWithVelocity(getPageNearestToCenterOfScreen(), 0);
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}
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}
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@Override
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protected void snapToPageWithVelocity(int whichPage, int velocity) {
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if (mScrollMode == X_LARGE_MODE) {
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super.snapToPageWithVelocity(whichPage, velocity);
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} else {
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snapToPageWithVelocity(whichPage, 0, true);
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}
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}
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private void snapToPageWithVelocity(int whichPage, int velocity, boolean settle) {
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// if (!mScroller.isFinished()) return;
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whichPage = Math.max(0, Math.min(whichPage, getChildCount() - 1));
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final int screenDelta = Math.max(1, Math.abs(whichPage - mCurrentPage));
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final int newX = getScrollForPage(whichPage);
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final int delta = newX - mUnboundedScrollX;
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int duration = (screenDelta + 1) * 100;
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if (!mScroller.isFinished()) {
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mScroller.abortAnimation();
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}
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if (settle) {
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((OvershootInterpolator) mScrollInterpolator).setDistance(screenDelta);
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} else {
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((OvershootInterpolator) mScrollInterpolator).disableSettle();
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}
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velocity = Math.abs(velocity);
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if (velocity > 0) {
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duration += (duration / (velocity / mBaseLineFlingVelocity)) * mFlingVelocityInfluence;
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} else {
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duration += 100;
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}
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snapToPage(whichPage, delta, duration);
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}
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@Override
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protected void snapToPage(int whichPage) {
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if (mScrollMode == X_LARGE_MODE) {
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super.snapToPage(whichPage);
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} else {
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snapToPageWithVelocity(whichPage, 0, false);
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}
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}
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@Override
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public void computeScroll() {
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if (mScrollMode == X_LARGE_MODE) {
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super.computeScroll();
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} else {
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boolean scrollComputed = computeScrollHelper();
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if (!scrollComputed && mTouchState == TOUCH_STATE_SCROLLING) {
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final float now = System.nanoTime() / NANOTIME_DIV;
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final float e = (float) Math.exp((now - mSmoothingTime) / SMOOTHING_CONSTANT);
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final float dx = mTouchX - mUnboundedScrollX;
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scrollTo(Math.round(mUnboundedScrollX + dx * e), getScrollY());
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mSmoothingTime = now;
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// Keep generating points as long as we're more than 1px away from the target
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if (dx > 1.f || dx < -1.f) {
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invalidate();
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}
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}
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}
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}
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}
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