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- Sometimes the system decides to destroy our surface before we have finished animating. While this is a bug in the system, we need to protect ourselves against any crashes in this case by checking getNextFrameNumber() != -1 with the new SystemUI lib. - Apply position of animation target for multi-window open animation. Test: Open Drive multiple times, observe no crash Fixes: 72301120 Change-Id: I47520cea0d11cab109bf6190ea0cc828efc62275