The mock makes sure we don't rely on a device hardware for tests.
Test: DeleteDropTargetTest
Flag: com.android.launcher3.msdl_feedback
Bug: 379958544
Change-Id: I202b81f3dd16af1c0985980d0b962be0000bf31f
The ButtonDropTarget class delivers MSDL feedback onDragEnter.
Test: DeleteDropTargetTest
Test: manual. Verified haptics when dragging apps and widgtes over
"Remove" and secondary drop areas.
Flag: com.android.launcher3.msdl_feedback
Bug: 371249457
Bug: 371315650
Change-Id: Ic3f79ab5e3da7bb26797f2a1bfb79b5e37b3ac97
Updating the isTextClippedVertically test to accomodate a different aspect ratio for raven devices
Bug: 279464742
Test: isTextClippedVerticallyTest
Change-Id: I4a4b740513914f1e76db18a00b65e4f881535d4a
Drop target button texts are being resized incorrectly.
When both buttons are visible, the text is considerably smaller compared
to only one visible button. This happens even for the default display and font scale 1.
Fix: 271279172
Test: manual. test all combinations of display size and font size.
Test: HomeScreenEditStateImageTest
Change-Id: Ib001dcf8b096c65b138946bdad49cf8199fb5b1d
Originally there was a bug in a method (isTextClippedVertically) in ButtonDropTarget. While attempting to write a unit test it became necessary to refactor ButtonDropTarget and DeleteDropTarget to decouple them from their dependency on launcher in order to allow for a unit test to be written
The pattern we are introducing here is to decouple Launcher from a controller, in order to facilitate easier testing.
Instead of calling Launcher.getLauncher() we call the method through ActivityContext, which has a testing wrapper already defined. Here is a diagram that explains the old and new pattern
Design Pattern: https://screenshot.googleplex.com/7apiE2DaGDrFzy9.png
Test: isTextClippedVerticallyTest
Bug: b/274402490
Change-Id: I1f3003d0b62dddbceb6e492b15aa5d7352d3a293
“Don’t suggest app” text is cut off at the bottom in tablet when it is set to have largest font and display size before this fix. This change is to check if the text is displayed completely with available height. If not, decrease the text size until it does
Fix: 264732627
Test: manual
Change-Id: I8331a40f2cd767a7b2807c15d9772566baf9f355
Scale oversized text down if after all computations it will still be truncated at higher densities.
Fix: 239401464
Test: manual. To follow up with screenshot test: b/241386128
Change-Id: Ie088d0631b0d13beb2d9f9d5396a56f7b971dee1
- In LauncherAccessibilityDelegate.getsupportedActions, it calls supportsAccessibilityDrop on each button regardless if DropTargetBar is visible or not. SecondaryDropTarget.supportsAccessibilityDrop attempts to setupUi which causes measure/layout of DropTargetBar (as well as DragLayer) each time LauncherAccessibilityDelegate.getsupportedActions is called
- To avoid this, only setupUi in onDragStart. In other cases don't call setUi.
- Also fixed a bug that when accessibility is on, upon dragging a suggested app, the secondary action suddenly changed to Uninstall
Fix: 233383721
Test: Enable accessibility, observe no excessive amount of onLayout is called on DropTargetBar
Change-Id: I4d1a00d320cceed81fa1312b5fc5f1081637bea8
- Partial re-land of http://ag/18520765
- Layout the buttons from center of screen for two panels, or from center of workspace for all other cases
Bug: 229789612
Fix: 231706480
Fix: 232063941
Fix: 232283628
Test: manual
Change-Id: Icbc9e2a19140ce3127d5dfe9f798a8ada336cea8
The text "Don't suggest app" is too long when the device language
is GE or JA, or if you make the text bigger in settings.
Before truncating the text completely we are going to try to make
the text smaller until it gets to a predefined value
(button_drop_target_min_text_size).
Test: Change the language to German (Deutch) and install a new app and drag it to the workspace to see the button "App nicht vorschlagen"
Test: Also, a nice way to test is to go to SecondaryDropTarget#setupUi and hardcode the option to always show "Don't suggest app"
Fix: 221480721
Change-Id: I99def4e23cd17109a297aecaa620cef7a0d137e7
To fix it I put the bounds of the Icon/drawable when the text is not visible.
Fix: 202811811
Test: Manually Tested.
Change-Id: Ieff54a73e819c4b3a61e28fd76faf93a84b67666
> Calulating correct location irrespective of transient
state (scale/translation)
> Removing extraction pause/resume logic
> Simplifying location calculation and registration (only use one location instead of a list)
Bug: 194732483
Test: Manual
Change-Id: I255d83761bff5e09c9fb0a5e398d0be0c1d0956f
> Calulating correct location irrespective of transient
state (scale/translation)
> Removing extraction pause/resume logic
> Simplifying location calculation and registration (only use one location instead of a list)
Bug: 194732483
Test: Manual
Change-Id: I255d83761bff5e09c9fb0a5e398d0be0c1d0956f
Disable color extraction on drop until the workspace is back to its
normal size, then re-enable it and force re-coloring. This needs to
happen if the drop is on the workspace, but also if the drop is on the
secondary target.
Fix: 192354264
Test: Manual, see bug for details.
Change-Id: I79203f68843d59384503aa76f4813d886e98afa3
Merged-In: If573641e4bb5a98ed6b5008e00f70f4bbe492c24
Disable color extraction on drop until the workspace is back to its
normal size, then re-enable it and force re-coloring. This needs to
happen if the drop is on the workspace, but also if the drop is on the
secondary target.
Fix: 192354264
Test: Manual, see bug for details.
Change-Id: If573641e4bb5a98ed6b5008e00f70f4bbe492c24
The icons were being truncated due to incorrect viewport width/height
values for the vector drawable.
Test: manual
Bug: 187036287
Change-Id: Ie2d0ffe815501d2e943146a79cb4ede379ce0ecf
- This is practically a revert to http://ag/c/13687966/5 and refactored to use DisplayController.DisplayInfoChangeListener
- Make Launcher handle size and density change so transition is less janky when screen size changes
- Added fix in RecentsView to update state and TaskView when display profile changes
- Removed 720dp specific resoureces
- Removed unused widget_section_indent
- Removed unnecessary all_apps_background_canvas 600dp override that is not needed in AllApps+
- Moved remaining dp specific into DeviceProfile
- Simplified allowRotation logic to use single variable in DeviceProfile to determine if allow rotation is enabled by default
Fixes: 180803696
Test: manual
Change-Id: Iea0a7d1a0e14dc3613152dd3b3887450a2e1fc2f
When inflating a widget directly in the DragView, I've overridden
the layout param to FrameLayout.LayoutParam. Before drag complete,
we should restore the previous layout param.
Test: Drag a widget to a drop target. No crash is observed.
Bug: 186111130
Change-Id: Ifd33d57a886496ab31d4e741870b0ae18ca9ce4e
For keyboard DnD, we use Accessible DnD implementation.
A placeholder FloatingView draws the focus indicator
for the virtual views
Test: Visible
Bug: 178781566
Change-Id: I632fc7377dffa1e05e3f0a9c3ad18641deb5a1a4
> Removing some special checks around accessibility drag
> Unifying folder alarm code path for accessible and normal DnD
> Maintaining mDragStartTime inside the dragDriver instead of the callers
> Simplifying some accessibility callbacks
Future cl will create a Accessibility DragDriver and unify it with
other DnD flow
Change-Id: I1919ef218de0174678110f271b450bcb9aaf4a5c
- Add methods to ModelWriter to prepareForUndoDelete, then
enqueueDeleteRunnable, followed by commitDelete or abortDelete.
- Add Snackbar floating view
- Show Undo snackbar when dropping or flinging to delete target; if the
undo action is clicked, we abort the delete, otherwise we commit it.
Bug: 24238108
Change-Id: I9997235e1f8525cbb8b1fa2338099609e7358426
Also fixes a bug where DeleteDropTarget was logging Remove instead of
Cancel.
Bug: 78793340
Test: Enable verbose logging and manual test
Change-Id: I0f0cfff070eab003ebb745292630bc6ce3243f4d