- To prevent surface thrashing, we no longer hide the home activity before
starting the transition home. This prevents the launcher from being added
to the remote animation target list, which means that we default to
skipping the launcher animation. As a workaround, we special case the
flow and force the animation to run when starting the recents animation.
Bug: 74405472
Test: Go home from an app, ensure there is an animation.
Change-Id: Ifd2b39444fdeab323ee79a368b580a6264c3e5b9
SysUI change: ag/3721784, ag/3793664
- Track LauncherState and launcher activity state through callbacks.
- Devise logic to send shelf visibility and height signal to SysUI based
on LauncherState and Launcher activity state.
Bug: 73961893
Test:
- By default, pip shows up right above the shelf.
- Transitioning to all apps moves the pip down as the shelf becomes
invisible.
- Going to any specific app moves pip down. Hitting home moves pip
right above the shelf again.
- Dismissing IME should push PIP down but above the shelf on home
screen, bottom if not.
Change-Id: I1ab6ceb8007a5a7b5d932a456efa0a07f586ea4c
- Draw the thumbnail view and align with the thumbnail bounds instead of
the whole task bounds with the icon
- Defer animating the task list until after the animation completes
Bug: 73118672
Test: Enter split screen
Change-Id: Ie10c079cb22ae82f3c5974296462abae335ef5a8
> Refactoring RecentsView to a common base class
> Moving some dependency form Launcher to BaseActivity
> Using the Recents view in RecentsActivity
Change-Id: Ie0e6741d356291e77420798c140c999121de3a0d
> Adding a listener for device profile changes
> Updating various controllers instead of recreating them
> Clearing all-apps icon
Bug: 71709920
Change-Id: Ief7db199eb7494ebd8fb433198f333cd2e8e661d
SystemUiController manages various system UI flags in priorty order and merges
all the states before applying the syste flags.
Fixing WallpaperColors when it was not handing wallpaper change properly in
some cases
Change-Id: I915442818e7888c97c81f63c8ea9f3c13053eb2c