Commit Graph

5 Commits

Author SHA1 Message Date
Sunny Goyal
35e7d38681 Abstracting out state handler logic into base classes so that it can
also be used in different activity

Change-Id: Ic5e60b21e1429c71f1cd4e7041e70bf4fc9761b7
2020-05-11 16:38:26 -07:00
Lucas Dupin
264cb2ff68 Do not blur if all apps is fully visible
Fixes: 155093795
Fixes: 155203546
Test: manual
Change-Id: I30f4c027e5107a199791e908acbb7ffed94e6a77
2020-04-29 17:49:02 +00:00
Winson Chung
20aeddd853 Dedupe non-perceptable depth updates
Bug: 154304487
Change-Id: I6d96aca555932f4a51aed576d25f7150952bb562
2020-04-17 16:16:44 -07:00
Jon Miranda
dc186e68a1 Add AnimationFlag for SKIP_DEPTH_CONTROLLER.
We use this flag to prevent the depth from being immediately set to 0 when
preparing to animate home.

Bug: 152327671
Change-Id: I614c6ae08b9f9e56ecb94fb51748791a38504583
2020-04-15 15:19:49 -07:00
Sunny Goyal
284a6cfdd7 Removing base no-op implementation of depth controller
Change-Id: Ibf46c0a147d2772033ad469b803e606376978cd7
2020-03-24 16:11:06 -07:00