Each icon scales and translates up, then back down. If the icon is predicted, it also plays a "slot machine" animation through random icons from AllAppsList.
Test: Visual
Bug: 180605356
Change-Id: Ia41cb0e340347eea6b580d23c8a2386837e9c399
In this case, the ScrimView for BackgroundAppState will handle drawing behind the whole screen, and prevents taskbar from drawing the rounded corners on top of TaskViews.
Added a hack to defer resuming last task by a frame to ensure taskbar is drawing first.
Test: Quick switch to an app, ensure it isn't covered by the taskbar's rounded corner
Bug: 196257194
Change-Id: Ibc81d80bc3bf1d908e6912b179cbcafbdcc56c0f
Currently it just pops up with one placeholder image for splitscreen.
The Next button doesn't do anything.
Screenshots:
Light: https://screenshot.googleplex.com/B27CwBcwobHTghN.png
Dark: https://screenshot.googleplex.com/48EuJZv8evd5RGW.png
Known issues:
- Back gesture is picked up behind by the app behind the taskbar.
- When the flag is enabled, the Edu shows up each time you open
an app, rather than only the first time.
Bug: 180605356
Test: Manual
Change-Id: Ifba9aa59abf1501b5f8ddebb3fcc13df85f6efaa
Only when taskbar is unstashed in apps:
- Scrim workspace with the taskbar color when opening apps and in BackgroundAppState
- Crop opening apps to above the taskbar
- Crop TaskViews to above the taskbar during gestures
If taskbar is stashed in apps, behavior is the same as before, i.e. no scrim over the wallpaper and no cropping of tasks.
Added a field DeviceProfile#taskbkarPresentInApps to distinguish these cases. LauncherTaskbarUIController and TaskbarStashController ensure this value is set appropriately.
Test: Ensure tasks don't appear behind taskbar when it's unstashed; set ENABLE_SCRIM_FOR_APP_LAUNCH = true to test the whole screen scrimming when opening an app
Bug: 196257194
Fixes: 190681228
Change-Id: I481501457a5a6d49c380feea3db3b4058e4cf3f8
Also fix unstashing not working in 3P launchers by moving the unstash call from LauncherTaskbarUIController to TaskbarActivityContext
Test: long press taskbar background and stashed handle, watch it hint towards the new stashed/unstashed state respectively and then complete the animation when the long press is triggered
Fixes: 193926311
Fixes: 192926350
Change-Id: I0e538be9129bf5c600d07f360b8106d7077862ad
This allows taskbar to be loaded even in case of 3P Launchers
and removes dependency on LauncherActivity lifecycle
Bug: 187353581
Bug: 188788621
Test: Manual
Change-Id: I5a0988e0697b41677d4c58f0213aef14ec0c0972
We want to move the rotation suggestion button to the middle
of the taskbar when it is visible and not stashed.
To do this we need to update System UI about the current
state of the taskbar.
Test: manual
Fixes: 187410455
Change-Id: Id918e10a44631362f7c3a8a8bb624ee80bdd3c8b
- Added StashedHandleViewController to provide properties such as ViewOutlineProvider to animate the handle that's shown in place of taskbar while it's stashed
- Added TaskbarStashController to coordinate the stashed state, including orchestrating the animation across taskbar controllers
- Added TaskbarStashInput consumer to detect long press in the nav region when taskbar is stashed
Behavior:
- Long pressing taskbar background animates to the stashed state by morphing the TaskbarView into the stashed handle view and offsetting the background offscreen
- We persist the stashed state across app launches and reboot; to unstash, long press the stashed handle
- We also visually unstash when going back home
Test: long press tasbkar background when in an app to stash it, long press the resulting stashed handle to unstash; while stashed, swipe up to home to also unstash until launching another app
Bug: 189503603
Change-Id: I698eff785388dff1ef717c76879719d6af236c2d
OnCreate can come before onDestroy for a previous activity which can
cause the callbacks for taskbar to get cleared
Bug: 190170303
Test: Presubmit
Change-Id: I48334605384d4604043a50ffc3d137f84575148a
Icon alignment is only tied to Launcher paused/resumed state
Creating two separate states for this:
1) Launcher paused/resumed
2) Active gesture interaction (live-titles can affect paused state)
Removing state handler dependency on taskbar visibility
Bug: 190170303
Bug: 187353581
Bug: 187919439
Test: Manual
Change-Id: Ia97cdf43cec1d9213f5dc2af8d66258b34c57514
Organize existing properties as follows:
- TaskbarViewController contains properties affecting TaskbarView (though child icons are still supplied by TaskbarHotseatController)
- TaskbarDragLayerController contains properties related to TaskbarDragLayer itself
- Renamed NavbarButtonUiController to NavbarButtonsViewController, following the pattern of TaskbarViewController and TaskbarDragLayerController
- TaskbarControllers contains the different controllers to make it easier to construct, initialize, destroy, and pass them around
- Removed TaskbarIconController as its responsibilities were moved to more specific controllers
Test: compiles and runs, manually tested
Bug: 187353581
Change-Id: Idccd95d47117101bf9617e5532a5b87635d2b8f6
> Calculating the hotseat padding statically
> Animating taskbar views individually when animating to home
instead of a layout animation
> Moving all navbar buttons to a separate layout/controller and independent
of Launcher
> Fixing RTL layout for taskbar and nav bar
Bug: 187353581
Test: Manual
Change-Id: If21696f38beee328f553e467394776a8e8ed4c3e
UI fixing todo: b/187754252
Bug: 180046394
Test: Works in basic cases with on home and
in app taskbar.
Change-Id: I69985b57e38a9fdb7935fcafb097b1e6da73a6b9
- TaskbarDragController now extends DragController.
- Currently there is no pre-drag condition, so we immediately get onDragStart(), which starts the system global drag (which cancels the original internal drag).
- Make the original view invisible during the drag and drop operation, across both internal and system drag events.
- No longer handle onDragEvent() in TaskbarView, as TaskbarDragController handles all of it now.
Test: Drag and drop from taskbar still works (bonus: starts from the correct registration point that you touched down on). Locally added a PreDragCondition and verified a seamless handoff to system drag and drop when the pre drag end condition was met.
Bug: 182981908
Change-Id: I6bf48141a5eedfc6db6f461258e880ef8146e733