Using the system logic for focus handling so that partially visible contents are
properly handled, eg in overview only hotseat is visible
This does changes the focus logic on workspace when both icons and widgets or different sizes
are present, we may consider reviving (parts of) this logic in the future
Bug: 80189843
Change-Id: I874e284e0a62b579c24d36db9b74da3de7a7e367
Normally when you hit back, we just close the floating view if there
is one. This makes less sense for DiscoveryBounce, since it doesn't
feel like a different state even though it's technically a floating
view. So in that case, don't consume the back press; let launcher
handle it to go to the previous state.
Bug: 80075741
Change-Id: I7270b61be70509cb2101400a12929478a5d082aa
> Using common logic for announcing a floating view for widgets and folders
Bug: 79091095
Bug: 79748886
Change-Id: Ibb3fe48e68e724f50d69f51a03d3b35ad0baf625
I'm not sure how/when this case occurs (perhaps during some transition/state
change), but manually removing the floating view matches the symptoms in the
bug.
Bug: 72996404
Change-Id: I1e7c1a338fcd16c8e07b3c49fb9c9b2097eb2708
Simplifies the logic for calculating the folder icon size,
and ensures consistent sizing in different launcher viewing modes.
Bug: 74078689
Change-Id: I5cf4474fd81e55aa50b056418c95533801f07d48
We only show the back button when adding the floating view to the
drag layer if it is already "open". A couple of floating items
(folder and options popup) added first then set mIsOpen, causing
the back button to not appear. (We have to check that it is open,
and not just on the drag layer, because we want to get rid of the
back button when changing to some states such as spring-loaded. If
we only checked if the view was present, it wouldn't hide if one of
the floating views such as folder or shortcuts was animated closed.)
Bug: 76169527
Change-Id: I0dff6d2e3424eab72d47dccc42cc703a0fb0141b
> Extracting common methods from Launcher & DragLauncher to base classes
> Remoting some dependencies on Launcher and using the base class instead
Change-Id: I121cacf8a14190b4703cda60bdeb4f79eee69ded
> Removing support for page drag-n-drop from pagedView
> Removing Overview UI from Launcher3 without quickstep and using options popup instead
> Removing touch handlers from CellLayouts and showing options popup based on workspace long press
> Excluding touch outside inset when showing the popup
Bug: 74136505
Change-Id: I34c2a7ff58452db26f5d1a85d554be40fc75f2b8
> Calculating extracted color during icon generation and storing it in model and DB
> Removing unused logic avoid various types of badge rendering
> Icons are badged with extracted colors, while folder is badged with theme color
Bug: 35428783
Change-Id: I93e30c52fbded7515c3ae1778422e84672eafb56
> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs
Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
When the drag is started, the UI automatically goes into spring loaded mode. On a successful
drop, it is the responsibility of the {@link DropTarget} to exit out of the spring loaded
mode. If the drop was cancelled for some reason, the UI will automatically exit out of this mode.
Bug: 34692289
Change-Id: Ic611739a43bb8d9279b587aaee3039326c143e8b
> All the logic is contained in UninstallDropTarget
> Also fixing a bug were mWaitingForResume was not cleared
Bug: 34692289
Change-Id: I617475ce53062902d6817954fb608198e6e03d3c
even when the touch is started from outside the panel
Removing various instanceOf checks in onNewIntent and onBackPress
and moving all the corresponding logging in the FloatingView
This simplifies handling of panel specific log and avoids
missing a particular panel type in the if-else statement.
Bug: 64751884
Bug: 64751923
Change-Id: I98f5aae18560a64be73c9efcf495479740d49a00
ie. The animation when the user drags an icon from a Folder to a
full workspace/hotseat.
Bug: 31443188
Change-Id: If51b23cd8fc822543ac3f550f9fd2e48dd58e0e9
The old folder preview and animation relied on creating bitmaps for transition.
As we move to hardware bitmaps, creating custom bitmaps which rely on icon bitmaps
would be costly (hardware bitmaps are immutable and cannot be drawn on a software canvas).
Bug: 35428783
Change-Id: I39869ed44feb6a886985ad15775bc1ab55565727
Instead of changing the display order of the Folder to preserve
the upper left quadrant, we are opting to change the Folder Icon
preview to always show the upper left quadrant.
This means that when adding items to a Folder, the preview items
may change. (They will change when the column size increases).
Bug: 27944225
Bug: 63140071
Change-Id: I863c2479469d68559cab2878030c2087d48217d6
We now use the current FolderIcon background radius as the
clipping size for the Folder, which results in a smoother
hand-off between the two.
Before this change, the Folder would center itself against the FolderIcon
during the hand-off. This resulted in the preview items being fully-visible
in the FolderIcon, to being clipped in the Folder.
Bug: 63709477
Change-Id: I1da187485f28dde92d171729b011ada47a506f85
If the Folder is not closed on on the first page, we animate the
current page items as if they are in the preview.
When the Folder finishes closing, the first page preview items
slide in as the current page preview items slide out.
Bug: 36022592
Bug: 35064148
Change-Id: I7ede7ed9e091e2a0c3cbe11731744bfe9ce36595