=> Remove the bitmap-based icon outline
=> Add simple cell based location preview of drop location
=> Round corners of page outlines
=> Get rid of page background for focused page
=> Update colors to use system accent color
Bug: 185163323
Test: manual
Change-Id: Id604c59201536967e25236f305eeeb0aafc9c022
* Added isScalable, minCellWidth, minCellHeight, and borderSpacing attrs
When isScalable is true, we use set workspace cell values to
minCellWidth/minCellHeight and then scale the cell values to
fit the available space. This allows us to have consistent
aspect ratios when two devices match the display/grid options.
This is different from the dynamic grid, which calculates
cell values based on iconSize/textSize/etc and then allows
the cell width to be as wide as space allows.
I adjusted some variables so that they will auto adjust
based on another value, indepenent from whether the
grid isScalable or not. An example of this is the folder
label text, where it's always set to be 1.14x of whatever
the workspace icon text size is. This is so we don't need
to add a bunch of more variables to DisplayOption/GridOption.
Bug: 175329686
Test: - switching between device profiles,
- testing folder open/close
- testing in multiwindow
- testing in landscape
Change-Id: Ia469ae0d65b518469ef264b726db46f4a3210056
Predictions are loaded and managed by Launcher model and follow
the model lifecycle. They are then bound to the callback which
handles the UI
Bug: 160748731
Change-Id: I4a3ea0698d80fafe94afb4ce66ffa7f4a6a91c68
* Velocity should match the direction of the spring values.
(Swipe direction is upwards, but icons move downwards on screen).
* Remove additional conversion to pxPerS since getDimension already does that.
Bug: 160003774
Change-Id: I12912edb2354c4a30c538da6ca3789c46d82b94d
- create predictor from items in bgModel instead of scanning views
- Launcher no longer checks for duplicates before sending pin/unpin events
- sending cached items from last prediction to reduce UI shuffle
- Switch to using UserCache to persist and read ComponentKey
Bug: 148814143
Bug: 156413231
Bug: 156200931
Change-Id: Ide6330bed8eb7f0c6fbec1d1ac21e7f67a9b2be2
=> setCurrentPlayTime is bounded between [0, duration] by the animation framework
Instead using interpolator so that we can go outside the bounds
=> Tune spring stiffness and dampening for overview card dismiss animations
Bug: 154061408
Change-Id: Iaa31491fff499db916b36d9779ec159b8a89a2de
Add wallpaper changed broadcast receiver to BaseDragLayer, which
checks if the new wallpaper is blacklisted and relays that to
remove the scrims.
Bug: 150144115
Change-Id: I55b7b98fdd419cd76532492461a872367efed67b
Added behind FeatureFlag.KEYGUARD_ANIMATION due to dependency on
Ie94ab8ecd35e9dcc28d0b8f7aaeb058e15b0f80b.
Added dynamic resource unlock_staggered_velocity_dp_per_s so that the
animation can be tuned.
Bug: 151238866
Change-Id: I4d349d32cc7d86be3cdc582c2a7c565be2931444
Enable preloading if config_enableTaskSnapshotPreloading instead of
assuming it should be off for all low ram devices. This allows it to be
configured via an overlay.
Test: TaskSnapshotCacheTest
Test: TaskSnapshotControllerTest
Test: TaskSnapshotPersisterLoaderTest
Test: TaskSnapshotSurfaceTest
Bug: 148099851
Change-Id: I9e3320dcff5b710e110cc7199c41c5a004991592
This is done to avoid shortcuts being crowded when a predicted app is
long pressed.
Bug: 148707493
Test: Manual
Change-Id: I356a2cebfcc329478d96ee815fd641179359a572
Also adding support for grouping multiple plugins in same APK using process name
To customize resources update the defination of dymanic_resources in config.xml:
<array name="dynamic_resources">
<item>@color/delete_target_hover_tint</item>
<item>@integer/config_folderDelay</item>
<item>@dimen/all_apps_action_spacing</item>
<item>@fraction/container_margin</item>
</array>
Change-Id: I79c08845464510af96b16d375b424ad914657f39
> Connect to a predefined content provider to get package specific action
> Add that action to shortcut menu and task menu
Change-Id: Ide5c09d04112e86c8e19c2f9e66c88c15b3fd04e
> Combining both preference into a single screen
> Adding plugin preference screen so quickstep build
Change-Id: I3d2ff3ebdac3c774659e79ecb81be6f75f765eb0
- Clarify caching policy, we only cache the last N task snapshots
- Pull out necessary logic from RecentsTaskLoadPlan (deprecated) into
launcher class RecentTasksList which also manages the invalidation of
the last loaded list
- Pull out logic from task loading logic in the shared lib into separate
classes TaskThumbnailCache and TaskIconCache, and have each task view
manage the load request for data
Bug: 117603579
Test: Thumbnails still load
Change-Id: I938e4dea19e7f5d24724c32194d254ca003e89aa
- Clip the arrow that is overlapped by the popup, so that it doesn't
show when that part of the popup is highlighted
- Animate the arrow first instead of last. Now the animation feels
like one continuous motion as the arrow grows into the popup.
Bug: 111159923
Bug: 111006276
Change-Id: I22fb3037d950d55fe6c8ed4dc5345279874f0a3a
Hiding workspace from tests when in AllApps or Overview.
Also, we don’t need workspace_page_container.
Bug: 110103162
Test: Running TaplTests suite
Change-Id: I10875a1ce5d41a015c63034160676578f52d2e98
> Using {packageName} instead of hardcoding com.android.launcher3 in AndroidManifest.xml
for strings which are dependent on packageName
> Adding proguard rule to prevent obfuscating any overridable class
> Making it easier to extend SettingsActivity by overriding the fragment class
Change-Id: I5668c3f33b4cf20ad01d7f54b3d79cc0d268d391
Adding things that will be used by TAPL.
1. Adding Ctrl+W to open widgets
2. Marking a UI element with shortcuts_and_widgets
id. Example of usage: we want to be sure we are in all apps.
A somewhat paranoid way to check this is to check that
apps_view is on, and workspace and overview_panel are off.
However, workspace is always in the hierarchy. We use
shortcuts_and_widgets instead.
Bug: 110103162
Test: Manual
Change-Id: I2a851e16c477f7ee895b459530bc5a1ff19e32f8
> Converting the scrim to View, to better avoid overdraw
> Overview and Spring loaded state have different scrim alpha
> When going from overview to all-apps, there is a color scrim drawn over the overview panel.
The slef color is merged with this color to prevent overdraw, and the remaining screen is drawn
with a cut-out round rect path
Bug: 79111591
Change-Id: I26801fde13dd6adb4b06110bbe8087e35cc31847