- Remove all usage of LEFT_PANEL_ID and fixed left panel code
- For preview renderer, load screen 0 + screen 1 instead
- Added a split display specific default workspace layout, with a placeholder app to pass test before we implement page pairing(b/196376162)
- Known issue: If screenId 1 is deleted, right panel will disappear from Wallpaepr & Style because there is no screenId 1. Will be resovled after page pairing(b/196376162)
Bug: 175939730
Test: manual and TaplTestsLauncher3#testWorkSpace
Change-Id: Icac1c94165c14a49c17897c45355b6cdc4d87e91
Split InvariantDeviceProfile#numHotseatIcons into two variables:
numDatabaseHotseatIcons and numShownHotseatIcons. These are generally
the same, but different DisplayOptions within the same GridOption
can choose to show different numbers of hotseat icons while sharing
the same database.
numDatabaseHotseatIcons is used for all reading/writing/migrating
purposes, while numShownHotseatIcons determines how many Hotseat
icons to show in the UI.
Test: Existing tests pass, added two new migration tests
Bug: 184789479
Bug: 171917176
Change-Id: I54583504f61a47a4444b6a637ebb7e3ab31528b7
I will use the newly created LauncherAppWidgetProviderInfoTest in a follow-up CL to add tests for the newly added widget sizing APIs.
Test: Automatic: Ran all robolectric tests in launcher3,
Manual: Added a widget, edited the widget, removed the widget
Bug: 179807199
Change-Id: I540b2dbe284c6eb5aa2466a1d13a9581ee59425b
Fixes: 159312066
Test: Have two dup items in a folder under one grid setting. Migrate. Make sure the folder is migrated correctly to the new grid setting.
Change-Id: Ic5aeb30a1c8acb382bccf744d7553913d8a8a320
- Reset next X when finding the next available space for placement
- Cache icons by screen id in a map so that we don't need to load it each time
- Update tests accordingly
Test: Manual and unit test
Fixes: 155828336
Change-Id: I848775725a624b7a62154224c0745cd680d2e5f0
- Init KEY_MIGRATION_SRC_WORKSPACE_SIZE and KEY_MIGRATION_SRC_HOTSEAT_COUNT
- Load default workspace only when default db is created, not when peeking into dbs of other grid options during grid preview / migration
Fixes: 154184711
Test: run grid preview and migration right after a cleared cache Pixel Launcher
Change-Id: I86c7072b8c4a9da76e289c55ab440071f192fc38
The focus of ag/10346770 is around the actual algorithm, while in the meantime our preview logic has changed during the code review of ag/10100264.
GridSizeMigrationTaskV2 addresses both cases, the difference being preview passes in constructed IDP while actual migration uses IDP from the current Context.
When doing actual migration, we call METHOD_UPDATE_CURRENT_OPEN_HELPER to update the current db helper and copy the favorites table from the previous db into the current db in favorites_tmp table. Then we do migration from there.
When calculating preview, I added METHOD_PREP_FOR_PREVIEW in this change to copy the favorites table from the intended grid setting to the current grid setting in favorites_preview table. Then we calculate migration from the current favorites table to favorites_preview table and save into favorites_preview table.
Bug: 144052802
Fixes: 144052839
Test: Manual
Change-Id: I64a8b61a4e0bf8399c0ae1af4ef9d2bde0f1ee2f
go/grid-migration-v2
When changing grid from option 1 to option 2, we calculate the diff and add the icons that are in option 1 but not option 2, to option 2's workspace, according to the reading order.
Test: manual and unit tests
Fixes: 144052802
Change-Id: Id01f69e90ce656a9b7c9051fed499807ee9ac0f7
go/grid-migration-preview
With this change, we can see actual grid migration in wallpaper preview.
The approach here: we use a tmp table (favorites_preview) here specifically for this preview (to write off the migration results), and load from this tmp table workspace items if migration is necessary and successful. Otherwise, we load from the current workspace.
UPDATED: this change should be completely compatible with the new multi-db grid migration algorithm. Here is why
1. In LauncherPreviewRender#renderScreenShot, I added a check to decide which grid migration preview method we should call. Once v2 preview method is implemented, it should be integrated with other parts of this change perfectly (the reason will be mentioned below).
2. While we have multiple DBs, mOpenHelper in LauncherProvider always points to the current db we are using. Queries using CONTENT_URI is routed to whatever DB mOpenHelper points to, so it works perfectly to directly operate on CONTENT_URI even when we use multi-db underneath the hood.
3. With 1 and 2 mentioned, I believe in order for this preview change to support multi-db, we only need to implement the V2 grid migration algorithm. Because most of what we are doing in this change is wrapped in GridSizeMigrationTask, it's perfectly safeguarded.
Bug: 144052839
Change-Id: Ie6d6048d77326f96546c8a180a7cd8f15b47e4c4
We'll have a db for each grid option and a db for back up / restore.
TODO(pinyaoting): support back up / restore using the new infrastructure, particularly calls to GridBackupTable should use different DBs when the feature flag (NEW_GRID_MIGRATION_ALGORITHM) is on.
Bug: 144052802
Test: N/A
Change-Id: I644a3e70148bd78204a747a337446a3c038f616f