Commit Graph

10 Commits

Author SHA1 Message Date
Tony Wickham
4fb5f74bb4 Track OverviewToHomeAnim with StateManager
This way we mark the the current state as NORMAL at the start of
the animation, and cancel it as part of other state transitions.
This allows us to interact with launcher (e.g. to go to all apps
or pull down the notification shade) during the animation.

Also use OverviewToHomeAnim from RecentsView#startHome() to
ensure the animation is consistent, e.g. doesn't fade out
RecentsView, scrolls to page 1, etc.

Bug: 144170434
Change-Id: I5348565b9e705d8ffba39818dde9efe82b16bb7a
2020-08-14 14:38:24 -07:00
Tony Wickham
e6f9e0eb7e Revert "Update overview from home transitions"
This reverts commit f3bc797182.

Reason for revert: updating upstream, need to wait to cherry-pick until that's approved

Change-Id: I702286dba66fb4582ab682a5b0b8cd80ccebf346
2020-08-10 19:13:17 +00:00
Tony Wickham
f3bc797182 Update overview from home transitions
For both NoButtonNavbarToOverviewTouchController and
NavBarToHomeTouchController:
- Have consistent resistance applied such that RecentsView scales
  down and translates up slightly (but not as much as from an app)
- Have consistent animation to home if you fling to that state
  rather than stay in overview. This is handled by a new class,
  OverviewToHomeAnim, which consolidates logic from NBTHTC and
  overrides some interpolators such that RecentsView doesn't fade
  out or translate downwards during the animation (it just slides
  off the screen while the home animation plays).

Also make overview actions not clickable when alpha == 0, so that
you can tap the hotseat/qsb during the transition from home to
overview.

Bug: 144170434
Change-Id: Ic291f285ff2f63c477633c48d4fadb23cf70c28a
2020-08-08 19:18:57 +00:00
Sunny Goyal
eaf7a95546 Changing minimum supported Launcher version to 26
Change-Id: I49fcf874430ac53c3246371e179fbd828e14e4da
2020-07-29 17:30:19 -07:00
Jonathan Miranda
f496ea4634 Revert "Fix bug where double swipe gets us stuck in Hint state while in Overview."
This reverts commit a8c08584a7.

Reason for revert: "caused a regression with quick switch from home: if you start the gesture then swipe back to the left, it ends up launching the task anyway"

Change-Id: I8e12e2de46b6fc6a3faeb0336762da08080c61d6
2020-07-29 19:03:29 +00:00
Jon Miranda
a8c08584a7 Fix bug where double swipe gets us stuck in Hint state while in Overview.
With the second swipe, we never complete the swipe to Overview

NoButtonNavbarToOverviewTouchController#maybeSwipeInteractionToOverviewComplete
- mReachedOverview = true
- mDetector.isSettlingState = false

And then the second swipe starts the state transition to Hint but then
it never gets completed because:
1. The animation starts
2. Gets cancelled
3. Starts again
4. Finishes, but is not marked as success since the cancel in #2 was never
   set back to false

Bug: 160759508
Change-Id: I8c3972e6209c3d5a4a0bdd9f9b7683de18105d57
2020-07-20 10:29:29 -07:00
Tony Wickham
5d4e8541d0 Fix QSB animating separately from workspace during stagger anim
- Don't play any state animation if animComponents == 0
- StaggeredWorkspaceAnim handles depth controller

Bug: 157596833
Change-Id: I6ae4c5da2e837c61b57349e708b7499af8e14aaa
2020-05-28 16:42:45 -05:00
Sunny Goyal
672d02cd39 Unifying swipe handling for fallback launcher
Previosuly we had a different swipe handler for 3P Launcher which
started either recents or Launcher based on the initial interaction
(horizontal or vertical). This was primarily because we had to wait
for recents transition to finish before starting another activity
which could delay going to home.

Now we always start recents transition to recentsActivity. This allows
us to use the same swipe handling logic as QuickstepLauncher. Home
activity can be started while recents transition is running and can be
controlled using onTaskAppeared callback.

Bug: 156924169
Bug: 156398988
Bug: 156295255
Change-Id: Ib9f02e0281e8d674bde2f4a81eca5fc8a5962144
2020-05-19 19:41:30 -07:00
Sunny Goyal
b9abae9f0f Using taskView simulator for animation a task to recentsView
Also applying transform params in DeviceLockedInputConsumer directly
instead of going through AppWindowAnimationHelper

Bug: 156398988
Bug: 155816922
Change-Id: I791e1a9feb07c4fb787130f8d040a4f404faf734
2020-05-15 14:07:29 -07:00
Sunny Goyal
35e7d38681 Abstracting out state handler logic into base classes so that it can
also be used in different activity

Change-Id: Ic5e60b21e1429c71f1cd4e7041e70bf4fc9761b7
2020-05-11 16:38:26 -07:00