- Fixing issue with prediction bar height being calculated incorrectly
- Fixing issue where the prediction bar divider was not drawn exactly
between the bar and the first row of apps
- Removing padding to allow scrollbars to reach full height
Bug: 20222023
Bug: 21335377
Change-Id: I2c0614a36e2294d0d6184a6bff4847876ffe971e
> Using a single bitmap icon size
> Picking up appropriate density for satisfy the required icon size
> Fixing some icon size assumptions during icon animations
Bug: 19514688
Change-Id: Ia7a1d0d2c03a9d39ccc241fa4ae3eb8a0f374585
-> Pulling out the parts of device profile which can (and need to be)
initialized and accessed without access to an Activity context,
ie. the invariant bits.
-> The invariant bits are stored in InvariantDeviceProfile which is
initialized statically from LauncherAppState.
-> The DeviceProfile contains the Activity context-dependent bits,
and we will create one of these for each Activity instance, and
this instance is accessed through the Launcher activity.
-> It's possible that we can continue to refactor this such that
all appropriate dimensions can be computed without an Activity
context (by only specifying orientation). This would be an
extension of this CL and allow us to know exactly how launcher
will look in both orientations from any context.
Sets the stage for some improvements around b/19514688
Change-Id: Ia7daccf14d8ca2b9cb340b8780b684769e9f1892