- Size defined as percentage of app icon size
- Width changes when there are 2 or 3 digits (round rect)
- Offset slightly away from the app icon
- Had to move drawing to BubbleTextView instead of
FastBitmapDrawable
- Hide badge when dragging and while popup is open
- Tweaks for some color/text parameters
Bug: 35744066
Change-Id: Ibb15ca634abaa0729aea637c904c4c6889a58c7c
- Add static method to ShadowGenerator to generate a
circle Bitmap with a shadow.
- Move setColorScale() from DragView to Themes, and
use it to apply color to the shadowed Bitmap.
Bug: 35744066
Change-Id: I8d1da528bbf94dc83851f0b4016361ed9f8d5349
> Replacing some colors with theme attributes
> Simplifying styles definition by removing unnecessary inheritance and inlining some definitions
Change-Id: Ifa167515cae6a7fd3720f1a52ff9ce11abb4495f
- The folder badge contains the sum of the badge counts within.
- This is represented by FolderBadgeInfo, a subclass of BadgeInfo.
Bug: 34828806
Bug: 32410600
Change-Id: I977a69cc7baf80a7207af9adf98dddb0a3509c47
> The drawable gets the path from MaskIconDrawable path, instead of
using a circle
> The progress changes are animated as well
Bug: 34831873
Change-Id: I4e7f0b610f4fd94de8e0cfcf8b179b775cf0b4d8
This uses the same color calculations as the system, except that
we use the extracted notification background instead of assuming
it is white.
Bug: 32410600
Change-Id: I7be8b9459ca38d01a6780758898541e69ec42576
- Next secondary icon animates up to replace dismissed main notification
- Add padding around main notification so it always aligns with the
straight edges of the view (not the rounded corners); looks more
dismissable
- Notification view collapses as notifications are dismissed
- To mimic system notification behavior, we copy SwipeHelper,
FlingAnimationUtils, and Interpolators. We also apply elevation
to notifications and reveal a darker color beneath when dismissing.
Bug: 32410600
Change-Id: I9fbf10e73bb4996f17ef061c856efb013967d972
- Added BadgeInfo to contain data to be shown in a badge
(currently just notification count).
- Added BadgeRenderer in DeviceProfile to contain things
relevant to drawing the badge, such as size and Paint's.
- Added IconPalette to compute colors for the badge based
on a dominant color (will also be used for notifications)
- FastBitmapDrawable uses these classes to draw the badge.
Bug: 32410600
Change-Id: I6595a4879943357590f7d20c22594691a573ecaf