The intent extra is not always correct as the profile id can change during backup restore.
This allows us to use a consistant behavior everywhere.
Change-Id: I004bd244204ca91758b1d42488e1fc13b0ccb998
This is the basis for app discovery integration while searching in all apps.
This does NOT include binding to the actual service and retrieving results,
but instead provides all the UI to show suggested instant apps and apps
from a store with star rating and pricing.
Change-Id: I1605b52848491acee4ac1d15c0112e6a768363f6
> Added two dummy widget providers: with config and without config
> Added tests for verify widget config flow
Change-Id: I4577f085abe8f8b82047b644c71cc9065358153a
> Instead of checking promiseIntent != null, using isPromise() for consistency
> Fixing bug where clicking a pending icon does not launch anything
> Fixing bug where draging an icon on Info target, permanently hides the icon
Change-Id: Ic8f6b56042dba42d5ed9aedb0f5947186e1a4208
> This ensures that LauncherAppState is only accessed in the presence of
a valid context
Bug: 33032833
Change-Id: I955e5cb022f8bd6374681ae6c0720a2666d5b750
This logic was dependent on key-value based backup. Since we are
using full-backup, the appropriate flags are never set.
Bug: 18764649
Change-Id: I95a93eee63ac9c82acfb66abfdd1a5407974df46
Providing a way to access icon cache without LauncherAcitivtiyInfo.
This allows fetching LauncherActivityInfo only when required, thus
avoiding system RPC when the icon is already in cache.
Change-Id: I92918c7a0d0d0796e5f7b70d4ecb6787c52c6600
> Making iconBitmap public instead of a getter (similar to AppInfo)
> Removing getIcon() which can lead to IO on UI thread
> Removing updateIcon and handling the update at the caller
Bug: 21325319
Change-Id: I6a49b9043f974e9629ea25e77012d97cc04c0594
of getting it from LauncherAppState
This follows the design of other managers and makes it easier to access it
from other processes and non-ui thread.
Bug: 33032833
Change-Id: I8ad82ae5b6cc47bae885f9896985675c7dd0d5b8
> Moving isPackageEnabled to InstallShortcutReceiver
> Moving the deep shortcut map to the data model
> Removing appInfo.flags. Instead fetching the flags when needed
Change-Id: I654dd8acefa7b7d183b0419afbe112bef001d536
This ensures that the intent has the package corresponding to the
shortcut publisher, rather than a market intent. It also ensures that
the intent has the EXTRA_SHORTCUT_ID attached.
Bug: 31123204
Change-Id: I05d56396b629880322e915f52bfc0605b921b0b1
> LauncherApps returns empty list when the user is locked. Not relying on
LauncherApps in this case
> When the user is locked, removing all dynamic shortcuts
> Loading shortcuts from DB when the user is locked
> Verifying the shortcuts again when the user is available
Bug: 30411561
Change-Id: Ib6eb372c5b009cadb86a8f6e781f3f3cbf787ceb
Otherwise shortcuts with the same id would be updated,
even if they were in different packages.
Bug: 28980830
Change-Id: Ideefe3aaac83af38c03a38d821bac192ae55fe67
- This CL has no UI but provides the necessary backing for one.
- Adds new item type: ITEM_TYPE_DEEP_SHORTCUT, to distinguish from
ITEM_TYPE_SHORTCUT. We can reconsider these names.
- Adds ShortcutCache, using LruCache for up to 30 dynamic shortcuts
(pinned shortcuts are always cached in a HashMap).
- DeepShortcutManager queries for shortcuts and other things like
pin them. In a future CL it will use the cache, but for now it
simply makes an RPC for all queries.
- LauncherModel maintains counts for pinned shortcuts, pinning and
unpinning when counts reach 1 or 0, respectively.
- LauncherModel maintains a map of components to lists of shortcut ids,
which Launcher gets a copy of after it is changed in the background.
This will allow us to know how many shortcuts an app has immediately,
and query for details as the UI is animating.
Change-Id: Ic526f374dd10d72a261bae67f07f098fca8d8bca
Icon type is not used consistently. It is used initially
during the loader. Afterwards, we save both the icon and resource to the db.
Instead of changing the logic to always read the shortcut-resource first, and fallback to the bitmap if the resource is not available,
always write the bitmap to DB whenever the shortcut is edited.
Change-Id: I0ea5e88f8904bd3250ca669220b3e5d6aeef1bfd
-> Created com.android.launcher3.folder package to house most folder-related files
(aside from the FolderInfo) which is more related to the model than the UI.
Change-Id: I767063e1e4c775c01a799a3bede30cd94ac48ade
Grey out application shortcuts and all apps entries
for packages that are suspended.
Bug: 22776761
Change-Id: I1b63da1816aca1de52b9f9bee62d1b162d0cdf4d
This is per an earlier CR comment "we should probably move all this code to its own package (launcher3.dragndrop) in a separate cl".
I'm not moving DragSource because it's referred from gsa code.
Bug: 22609426
Change-Id: Ia7204dab99c0c395c66b77143a2d60411153f5f3
> Sometimes a folder gets rearranged, without updating the model,
like when an app in uninstalled. In that case, we need to update
the icons for folder items, which were previously hidden
Bug: 22813360
Change-Id: I99754911c969bf2153efb2948c226c1c69219b88
> Changing dragObject to ItemInfo
> Removing dropPos which is always null
> Removing requiresDbUpdate which is only used in CellLayout
Change-Id: I753ddaae0880c8a9bfee5a1266095ff34610284a