Updated project directories for unified 'systemUI' folder (#5034)

This commit is contained in:
John Andrew Camu
2024-12-04 08:03:15 +08:00
committed by GitHub
parent 46f8e92df9
commit f9dbf334aa
293 changed files with 44 additions and 27 deletions

9
systemUI/common/.gitignore vendored Normal file
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.idea/
.gradle/
gradle/
build/
gradlew*
local.properties
*.iml
android.properties
buildSrc

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// Copyright (C) 2023 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package {
default_team: "trendy_team_system_ui_please_use_a_more_specific_subteam_if_possible_",
// See: http://go/android-license-faq
// A large-scale-change added 'default_applicable_licenses' to import
// all of the 'license_kinds' from "frameworks_base_packages_SystemUI_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
default_applicable_licenses: ["frameworks_base_packages_SystemUI_license"],
}
android_library {
name: "SystemUICommon",
use_resource_processor: true,
srcs: [
"src/**/*.java",
"src/**/*.kt",
],
static_libs: [
"androidx.core_core-ktx",
],
manifest: "AndroidManifest.xml",
kotlincflags: ["-Xjvm-default=all"],
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2023 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.systemui.common">
</manifest>

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systemUI/common/OWNERS Normal file
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darrellshi@google.com
evanlaird@google.com

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# SystemUICommon
`SystemUICommon` is a module within SystemUI that hosts standalone helper libraries. It is intended to be used by other modules, and therefore should not have other SystemUI dependencies to avoid circular dependencies.
To maintain the structure of this module, please refrain from adding components at the top level. Instead, add them to specific sub-packages, such as `systemui/common/buffer/`. This will help to keep the module organized and easy to navigate.

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plugins {
id 'com.android.library'
id 'org.jetbrains.kotlin.android'
}
android {
namespace "com.android.systemui.common"
sourceSets {
main {
java.srcDirs = ['src']
manifest.srcFile 'AndroidManifest.xml'
}
}
}
addFrameworkJar('framework-15.jar')

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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.common.buffer
import kotlin.math.max
/**
* A simple ring buffer of recycled items
*
* Use [advance] to add items to the buffer.
*
* As the buffer is used, it will grow, allocating new instances of T using [factory] until it
* reaches [maxSize]. After this point, no new instances will be created. Instead, calls to
* [advance] will recycle the "oldest" instance from the start of the buffer, placing it at the end.
*
* The items in the buffer are "recycled" in that they are reused, but it is up to the caller of
* [advance] to properly reset any data that was previously stored on those items.
*
* @param maxSize The maximum size the buffer can grow to before it begins functioning as a ring.
* @param factory A function that creates a fresh instance of T. Used by the buffer while it's
* growing to [maxSize].
*/
class RingBuffer<T>(private val maxSize: Int, private val factory: () -> T) : Iterable<T> {
private val buffer = MutableList<T?>(maxSize) { null }
/**
* An abstract representation that points to the "end" of the buffer, i.e. one beyond the
* location of the last item. Increments every time [advance] is called and is never wrapped.
*
* Use [indexOf] to calculate the associated index into the backing array. Before the buffer has
* been completely filled, this will point to the next empty slot to fill; afterwards it will
* point to the next item that should be recycled (which, because the buffer is a ring, is the
* "start" of the buffer).
*
* This value is unlikely to overflow. Assuming [advance] is called at rate of 100 calls/ms,
* omega will overflow after a little under three million years of continuous operation.
*/
private var omega: Long = 0
/**
* The number of items currently stored in the buffer. Calls to [advance] will cause this value
* to increase by one until it reaches [maxSize].
*/
val size: Int
get() = if (omega < maxSize) omega.toInt() else maxSize
/**
* Adds an item to the end of the buffer. The caller should reset the returned item's contents
* and then fill it with appropriate data.
*
* If the buffer is not yet full, uses [factory] to create a new item. Otherwise, it recycles
* the oldest item from the front of the buffer and moves it to the end.
*
* Importantly, recycled items are returned as-is, without being reset. They will retain any
* data that was previously stored on them. Callers must make sure to clear any historical data,
* if necessary.
*/
fun advance(): T {
val index = indexOf(omega)
omega += 1
val entry = buffer[index] ?: factory().also { buffer[index] = it }
return entry
}
/**
* Returns the value stored at [index], which can range from 0 (the "start", or oldest element
* of the buffer) to [size] - 1 (the "end", or newest element of the buffer).
*/
operator fun get(index: Int): T {
if (index < 0 || index >= size) {
throw IndexOutOfBoundsException("Index $index is out of bounds")
}
// If omega is larger than the maxSize, then the buffer is full, and omega is equivalent
// to the "start" of the buffer. If omega is smaller than the maxSize, then the buffer is
// not yet full and our start should be 0. However, in modspace, maxSize and 0 are
// equivalent, so we can get away with using it as the start value instead.
val start = max(omega, maxSize.toLong())
return buffer[indexOf(start + index)]!!
}
override fun iterator(): Iterator<T> {
return object : Iterator<T> {
private var position: Int = 0
override fun next(): T {
if (position >= size) {
throw NoSuchElementException()
}
return get(position).also { position += 1 }
}
override fun hasNext(): Boolean {
return position < size
}
}
}
private fun indexOf(position: Long): Int {
return (position % maxSize).toInt()
}
}