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Merge "Refactor / Cleanup / Simplify a bunch of dnd related rendering / animation" into ub-launcher3-master
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@@ -23,6 +23,7 @@ import com.android.launcher3.accessibility.DragViewStateAnnouncer;
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import com.android.launcher3.config.FeatureFlags;
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import com.android.launcher3.dragndrop.DragOptions;
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import com.android.launcher3.dragndrop.DragView;
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import com.android.launcher3.dragndrop.DraggableView;
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import com.android.launcher3.folder.FolderNameProvider;
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/**
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@@ -69,6 +70,10 @@ public interface DropTarget {
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public FolderNameProvider folderNameProvider;
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/** The source view (ie. icon, widget etc.) that is being dragged and which the
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* DragView represents. May be an actual View class or a virtual stand-in */
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public DraggableView originalView = null;
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public DragObject(Context context) {
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if (FeatureFlags.FOLDER_NAME_SUGGEST.get()) {
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folderNameProvider = FolderNameProvider.newInstance(context);
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