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Return the right radius to start reorder when dragging a Widget
Currently the radius is only one cell but in the case of a widget we want the radius of the whole widget. Fix: 255421400 Test: this case only happens when dagging comming from outside of the cell layuot in the corners dragging a widget Change-Id: I3fe294d18283dbecb27df1a2d4748dd44db9b956
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@@ -941,7 +941,7 @@ public class CellLayout extends ViewGroup {
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cellToRect(targetCell[0], targetCell[1], spanX, spanY, cellBoundsWithSpacing);
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cellBoundsWithSpacing.inset(-mBorderSpace.x / 2, -mBorderSpace.y / 2);
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if (canCreateFolder(getChildAt(targetCell[0], targetCell[1]))) {
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if (canCreateFolder(getChildAt(targetCell[0], targetCell[1])) && spanX == 1 && spanY == 1) {
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// Take only the circle in the smaller dimension, to ensure we don't start reordering
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// too soon before accepting a folder drop.
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int minRadius = centerPoint[0] - cellBoundsWithSpacing.left;
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@@ -951,8 +951,9 @@ public class CellLayout extends ViewGroup {
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return minRadius;
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}
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// Take up the entire cell, including space between this cell and the adjacent ones.
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return (float) Math.hypot(cellBoundsWithSpacing.width() / 2f,
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cellBoundsWithSpacing.height() / 2f);
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// Multiply by span to scale radius
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return (float) Math.hypot(spanX * cellBoundsWithSpacing.width() / 2f,
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spanY * cellBoundsWithSpacing.height() / 2f);
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}
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public int getCellWidth() {
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