Revert "Revert "Speed up All Apps -> Workspace transition""

- also, undo enabling hardware layers for
    scroll indicator, which could have caused
    slowness
- fix bug where scroll indicator was not seen
    after the first visit to all apps
- eliminate a some needless hardware layer redraws
- making items under All Apps invisible when we're
    in All Apps
- making workspace spaces invisible if their alpha is 0
    to prevent more hardware layer rebuilding

This reverts commit 9753d13c7b.

Change-Id: Ib908ae0b456b2d4b8a171991a95f20aea4749da1
This commit is contained in:
Michael Jurka
2012-02-14 22:51:29 -08:00
parent 3a58b88901
commit bed61d22bd
5 changed files with 145 additions and 88 deletions

View File

@@ -129,14 +129,26 @@ public class SearchDropTargetBar extends FrameLayout implements DragController.D
@Override
public void onAnimationStart(Animator animation) {
mQSBSearchBar.setVisibility(View.VISIBLE);
mQSBSearchBar.setLayerType(View.LAYER_TYPE_HARDWARE, null);
}
@Override
public void onAnimationEnd(Animator animation) {
mQSBSearchBar.setLayerType(View.LAYER_TYPE_NONE, null);
}
});
mQSBSearchBarFadeOutAnim = ObjectAnimator.ofFloat(mQSBSearchBar, "alpha", 0f);
mQSBSearchBarFadeOutAnim.setDuration(sTransitionOutDuration);
mQSBSearchBarFadeOutAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationStart(Animator animation) {
mQSBSearchBar.setLayerType(View.LAYER_TYPE_HARDWARE, null);
}
@Override
public void onAnimationEnd(Animator animation) {
mQSBSearchBar.setVisibility(View.INVISIBLE);
mQSBSearchBar.setLayerType(View.LAYER_TYPE_NONE, null);
}
});
}