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https://github.com/LawnchairLauncher/lawnchair.git
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Allow for NxM layout and in-place rotation of items on homescreen.
Currently, rotation is disabled as designs are still in flux, but the NxM grid is enabled (8x4). Change-Id: I0026f88c674719e3d67de6d6d481d2d4cd606362
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@@ -16,11 +16,11 @@
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package com.android.launcher2;
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import java.util.ArrayList;
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import android.content.BroadcastReceiver;
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import android.content.Context;
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import android.content.Intent;
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import android.content.ContentResolver;
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import android.database.Cursor;
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import android.widget.Toast;
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import com.android.launcher.R;
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@@ -86,38 +86,24 @@ public class InstallShortcutReceiver extends BroadcastReceiver {
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private static boolean findEmptyCell(Context context, int[] xy, int screen) {
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final int xCount = Launcher.NUMBER_CELLS_X;
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final int yCount = Launcher.NUMBER_CELLS_Y;
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boolean[][] occupied = new boolean[xCount][yCount];
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final ContentResolver cr = context.getContentResolver();
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Cursor c = cr.query(LauncherSettings.Favorites.CONTENT_URI,
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new String[] { LauncherSettings.Favorites.CELLX, LauncherSettings.Favorites.CELLY,
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LauncherSettings.Favorites.SPANX, LauncherSettings.Favorites.SPANY },
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LauncherSettings.Favorites.SCREEN + "=?",
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new String[] { String.valueOf(screen) }, null);
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final int cellXIndex = c.getColumnIndexOrThrow(LauncherSettings.Favorites.CELLX);
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final int cellYIndex = c.getColumnIndexOrThrow(LauncherSettings.Favorites.CELLY);
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final int spanXIndex = c.getColumnIndexOrThrow(LauncherSettings.Favorites.SPANX);
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final int spanYIndex = c.getColumnIndexOrThrow(LauncherSettings.Favorites.SPANY);
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try {
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while (c.moveToNext()) {
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int cellX = c.getInt(cellXIndex);
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int cellY = c.getInt(cellYIndex);
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int spanX = c.getInt(spanXIndex);
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int spanY = c.getInt(spanYIndex);
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ArrayList<ItemInfo> items = LauncherModel.getItemsInLocalCoordinates(context);
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ItemInfo item = null;
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int cellX, cellY, spanX, spanY;
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for (int i = 0; i < items.size(); ++i) {
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item = items.get(i);
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if (item.screen == screen) {
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cellX = item.cellX;
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cellY = item.cellY;
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spanX = item.spanX;
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spanY = item.spanY;
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for (int x = cellX; x < cellX + spanX && x < xCount; x++) {
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for (int y = cellY; y < cellY + spanY && y < yCount; y++) {
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occupied[x][y] = true;
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}
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}
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}
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} catch (Exception e) {
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return false;
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} finally {
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c.close();
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}
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return CellLayout.findVacantCell(xy, 1, 1, xCount, yCount, occupied);
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