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https://github.com/LawnchairLauncher/lawnchair.git
synced 2026-02-19 10:48:19 +00:00
Polishing the AllApps transition
-> separating HW layers during animation to be siblings instead of parent-child (was destroying parent layer on each frame) -> Unifying material transition with pre-L, everything is the same, just missing the reveal. Change-Id: I8f7d5e658c2d9298bea83ce8199cb35e6fc0d44e
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@@ -181,9 +181,6 @@ public class AppsCustomizeTabHost extends FrameLayout implements LauncherTransit
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@Override
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public void onLauncherTransitionStart(Launcher l, boolean animated, boolean toWorkspace) {
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mPagedView.onLauncherTransitionStart(l, animated, toWorkspace);
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if (animated && !Utilities.isLmp()) {
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enableAndBuildHardwareLayer();
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}
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}
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@Override
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@@ -195,9 +192,6 @@ public class AppsCustomizeTabHost extends FrameLayout implements LauncherTransit
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public void onLauncherTransitionEnd(Launcher l, boolean animated, boolean toWorkspace) {
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mPagedView.onLauncherTransitionEnd(l, animated, toWorkspace);
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mInTransition = false;
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if (animated && !Utilities.isLmp()) {
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setLayerType(LAYER_TYPE_NONE, null);
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}
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if (!toWorkspace) {
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// Make sure adjacent pages are loaded (we wait until after the transition to
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@@ -241,20 +235,4 @@ public class AppsCustomizeTabHost extends FrameLayout implements LauncherTransit
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throw new RuntimeException("Failed; can't get z-order of views");
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}
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}
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private void enableAndBuildHardwareLayer() {
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// isHardwareAccelerated() checks if we're attached to a window and if that
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// window is HW accelerated-- we were sometimes not attached to a window
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// and buildLayer was throwing an IllegalStateException
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if (isHardwareAccelerated()) {
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// Turn on hardware layers for performance
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setLayerType(LAYER_TYPE_HARDWARE, null);
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// force building the layer, so you don't get a blip early in an animation
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// when the layer is created layer
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buildLayer();
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}
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}
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}
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