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Decoupling some drag and drop code handling
> Removing some special checks around accessibility drag > Unifying folder alarm code path for accessible and normal DnD > Maintaining mDragStartTime inside the dragDriver instead of the callers > Simplifying some accessibility callbacks Future cl will create a Accessibility DragDriver and unify it with other DnD flow Change-Id: I1919ef218de0174678110f271b450bcb9aaf4a5c
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@@ -155,7 +155,7 @@ public abstract class ButtonDropTarget extends TextView
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@Override
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public final void onDragEnter(DragObject d) {
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if (!d.accessibleDrag && !mTextVisible) {
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if (!mAccessibleDrag && !mTextVisible) {
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// Show tooltip
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hideTooltip();
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