Using proper checks for hardware bitmap usage

Change-Id: Ic8efef8ac54ee4c7887860c404060da3c00f4024
This commit is contained in:
Sunny Goyal
2018-08-06 17:00:44 -07:00
parent 6e1f150c82
commit 719fcb1561

View File

@@ -32,7 +32,6 @@ import android.os.Build;
import android.util.AttributeSet;
import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
@@ -146,7 +145,7 @@ public class ShadowDrawable extends Drawable {
d.draw(canvas);
}
if (Utilities.ATLEAST_OREO) {
if (BitmapRenderer.USE_HARDWARE_BITMAP) {
bitmap = bitmap.copy(Bitmap.Config.HARDWARE, false);
}
mState.mLastDrawnBitmap = bitmap;