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Using proper checks for hardware bitmap usage
Change-Id: Ic8efef8ac54ee4c7887860c404060da3c00f4024
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@@ -32,7 +32,6 @@ import android.os.Build;
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import android.util.AttributeSet;
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import com.android.launcher3.R;
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import com.android.launcher3.Utilities;
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import org.xmlpull.v1.XmlPullParser;
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import org.xmlpull.v1.XmlPullParserException;
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@@ -146,7 +145,7 @@ public class ShadowDrawable extends Drawable {
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d.draw(canvas);
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}
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if (Utilities.ATLEAST_OREO) {
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if (BitmapRenderer.USE_HARDWARE_BITMAP) {
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bitmap = bitmap.copy(Bitmap.Config.HARDWARE, false);
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}
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mState.mLastDrawnBitmap = bitmap;
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