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Adding an overridable DrawableFactory to allow creating custom icon drawables
> Adding ItemInfo as a parameter for creating drawable Change-Id: I793acb0381d2b8df4db0a08317dddf1464788ebc
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@@ -94,7 +94,7 @@ public class FastBitmapDrawable extends Drawable {
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private static final ColorMatrix sTempBrightnessMatrix = new ColorMatrix();
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private static final ColorMatrix sTempFilterMatrix = new ColorMatrix();
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private final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
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protected final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
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private final Bitmap mBitmap;
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private State mState = State.NORMAL;
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private boolean mIsDisabled;
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@@ -116,6 +116,17 @@ public class FastBitmapDrawable extends Drawable {
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@Override
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public void draw(Canvas canvas) {
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drawInternal(canvas);
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}
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public void drawWithBrightness(Canvas canvas, float brightness) {
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float oldBrightness = getBrightness();
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setBrightness(brightness);
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drawInternal(canvas);
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setBrightness(oldBrightness);
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}
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protected void drawInternal(Canvas canvas) {
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canvas.drawBitmap(mBitmap, null, getBounds(), mPaint);
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}
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@@ -278,7 +289,7 @@ public class FastBitmapDrawable extends Drawable {
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/**
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* Sets the saturation of this icon, 0 [full color] -> 1 [desaturated]
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*/
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public void setDesaturation(float desaturation) {
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private void setDesaturation(float desaturation) {
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int newDesaturation = (int) Math.floor(desaturation * REDUCED_FILTER_VALUE_SPACE);
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if (mDesaturation != newDesaturation) {
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mDesaturation = newDesaturation;
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@@ -293,7 +304,7 @@ public class FastBitmapDrawable extends Drawable {
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/**
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* Sets the brightness of this icon, 0 [no add. brightness] -> 1 [2bright2furious]
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*/
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public void setBrightness(float brightness) {
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private void setBrightness(float brightness) {
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int newBrightness = (int) Math.floor(brightness * REDUCED_FILTER_VALUE_SPACE);
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if (mBrightness != newBrightness) {
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mBrightness = newBrightness;
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@@ -301,7 +312,7 @@ public class FastBitmapDrawable extends Drawable {
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}
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}
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public float getBrightness() {
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private float getBrightness() {
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return (float) mBrightness / REDUCED_FILTER_VALUE_SPACE;
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}
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