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Storing BitmapInfo instead of icon and color directly in itemInfo
This will allow subclassing BitmapInfo to support custom icon/dynamic icons which can be loaded on the background thread instead of going through IconFactory which runs on UiThread Change-Id: Ieced6e91330bdff1b505826d097a8df711dfe967
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@@ -98,10 +98,6 @@ public class FastBitmapDrawable extends Drawable {
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this(info.icon, info.color);
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}
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public FastBitmapDrawable(ItemInfoWithIcon info) {
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this(info.iconBitmap, info.iconColor);
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}
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protected FastBitmapDrawable(Bitmap b, int iconColor) {
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this(b, iconColor, false);
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}
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