[automerger] Overshoot when flinging up from an app am: b45444b250

Change-Id: I25d7621d3b60b307d4eb7c466eafc893e78b7ea0
This commit is contained in:
Android Build Merger (Role)
2018-06-06 23:20:59 +00:00
6 changed files with 147 additions and 24 deletions

View File

@@ -25,7 +25,6 @@ import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.view.MotionEvent;
import android.view.animation.Interpolator;
import android.view.animation.OvershootInterpolator;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.DeviceProfile;
@@ -192,7 +191,7 @@ public class PortraitStatesTouchController extends AbstractStateChangeTouchContr
// Update all apps interpolator to add a bit of overshoot starting from currFraction
final float currFraction = mCurrentAnimation.getProgressFraction();
mAllAppsInterpolatorWrapper.baseInterpolator = Interpolators.clampToProgress(
new OvershootInterpolator(Math.min(Math.abs(velocity), 3f)), currFraction, 1);
Interpolators.overshootInterpolatorForVelocity(velocity), currFraction, 1);
animator.setDuration(Math.min(expectedDuration, ATOMIC_DURATION))
.setInterpolator(LINEAR);
}

View File

@@ -15,7 +15,9 @@
*/
package com.android.quickstep;
import static android.view.View.TRANSLATION_Y;
import static com.android.launcher3.LauncherAnimUtils.OVERVIEW_TRANSITION_MS;
import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY;
import static com.android.launcher3.LauncherState.FAST_OVERVIEW;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.allapps.AllAppsTransitionController.ALL_APPS_PROGRESS;
@@ -25,6 +27,7 @@ import static com.android.quickstep.TouchConsumer.INTERACTION_QUICK_SCRUB;
import static com.android.systemui.shared.system.NavigationBarCompat.HIT_TARGET_BACK;
import static com.android.systemui.shared.system.NavigationBarCompat.HIT_TARGET_ROTATION;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.annotation.TargetApi;
@@ -55,14 +58,15 @@ import com.android.launcher3.uioverrides.FastOverviewState;
import com.android.launcher3.userevent.nano.LauncherLogProto;
import com.android.launcher3.util.MultiValueAlpha.AlphaProperty;
import com.android.quickstep.TouchConsumer.InteractionType;
import com.android.quickstep.util.ClipAnimationHelper;
import com.android.quickstep.util.LayoutUtils;
import com.android.quickstep.util.TransformedRect;
import com.android.quickstep.util.RemoteAnimationProvider;
import com.android.quickstep.util.RemoteAnimationTargetSet;
import com.android.quickstep.util.TransformedRect;
import com.android.quickstep.views.LauncherLayoutListener;
import com.android.quickstep.views.LauncherRecentsView;
import com.android.quickstep.views.RecentsView;
import com.android.quickstep.views.RecentsViewContainer;
import com.android.quickstep.views.TaskView;
import com.android.systemui.shared.system.RemoteAnimationTargetCompat;
import java.util.Objects;
@@ -248,28 +252,52 @@ public interface ActivityControlHelper<T extends BaseDraggingActivity> {
return;
}
if (activity.getDeviceProfile().isVerticalBarLayout()) {
return;
}
AllAppsTransitionController controller = activity.getAllAppsController();
AnimatorSet anim = new AnimatorSet();
float scrollRange = Math.max(controller.getShiftRange(), 1);
float progressDelta = (transitionLength / scrollRange);
if (!activity.getDeviceProfile().isVerticalBarLayout()) {
AllAppsTransitionController controller = activity.getAllAppsController();
float scrollRange = Math.max(controller.getShiftRange(), 1);
float progressDelta = (transitionLength / scrollRange);
float endProgress = endState.getVerticalProgress(activity);
float startProgress = endProgress + progressDelta;
ObjectAnimator shiftAnim = ObjectAnimator.ofFloat(
controller, ALL_APPS_PROGRESS, startProgress, endProgress);
shiftAnim.setInterpolator(LINEAR);
anim.play(shiftAnim);
float endProgress = endState.getVerticalProgress(activity);
float startProgress = endProgress + progressDelta;
ObjectAnimator shiftAnim = ObjectAnimator.ofFloat(
controller, ALL_APPS_PROGRESS, startProgress, endProgress);
shiftAnim.setInterpolator(LINEAR);
anim.play(shiftAnim);
}
if (interactionType == INTERACTION_NORMAL) {
playScaleDownAnim(anim, activity);
}
anim.setDuration(transitionLength * 2);
activity.getStateManager().setCurrentAnimation(anim);
callback.accept(AnimatorPlaybackController.wrap(anim, transitionLength * 2));
}
/**
* Scale down recents from the center task being full screen to being in overview.
*/
private void playScaleDownAnim(AnimatorSet anim, Launcher launcher) {
RecentsView recentsView = launcher.getOverviewPanel();
TaskView v = recentsView.getPageAt(recentsView.getCurrentPage());
ClipAnimationHelper clipHelper = new ClipAnimationHelper();
clipHelper.fromTaskThumbnailView(v.getThumbnail(), (RecentsView) v.getParent(), null);
if (!clipHelper.getSourceRect().isEmpty() && !clipHelper.getTargetRect().isEmpty()) {
float fromScale = clipHelper.getSourceRect().width()
/ clipHelper.getTargetRect().width();
float fromTranslationY = clipHelper.getSourceRect().centerY()
- clipHelper.getTargetRect().centerY();
Animator scale = ObjectAnimator.ofFloat(recentsView, SCALE_PROPERTY, fromScale, 1);
Animator translateY = ObjectAnimator.ofFloat(recentsView, TRANSLATION_Y,
fromTranslationY, 0);
scale.setInterpolator(LINEAR);
translateY.setInterpolator(LINEAR);
anim.playTogether(scale, translateY);
}
}
@Override
public ActivityInitListener createActivityInitListener(
BiPredicate<Launcher, Boolean> onInitListener) {

View File

@@ -58,6 +58,7 @@ import com.android.launcher3.R;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.AnimationSuccessListener;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.Interpolators;
import com.android.launcher3.logging.UserEventDispatcher;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
@@ -569,7 +570,8 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity> {
}
private void updateFinalShiftUi() {
if (mLauncherTransitionController == null) {
if (mLauncherTransitionController == null || mLauncherTransitionController
.getAnimationPlayer().isStarted()) {
return;
}
mLauncherTransitionController.setPlayFraction(mCurrentShift.value);
@@ -663,17 +665,23 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity> {
}
private void handleNormalGestureEnd(float endVelocity, boolean isFling) {
float velocityPxPerMs = endVelocity / 1000;
long duration = MAX_SWIPE_DURATION;
final float endShift;
final float startShift;
final Interpolator interpolator;
if (!isFling) {
endShift = mCurrentShift.value >= MIN_PROGRESS_FOR_OVERVIEW && mGestureStarted ? 1 : 0;
long expectedDuration = Math.abs(Math.round((endShift - mCurrentShift.value)
* MAX_SWIPE_DURATION * SWIPE_DURATION_MULTIPLIER));
duration = Math.min(MAX_SWIPE_DURATION, expectedDuration);
startShift = mCurrentShift.value;
interpolator = DEACCEL;
} else {
endShift = endVelocity < 0 ? 1 : 0;
interpolator = endVelocity < 0
? Interpolators.overshootInterpolatorForVelocity(velocityPxPerMs, 2f)
: DEACCEL;
float minFlingVelocity = mContext.getResources()
.getDimension(R.dimen.quickstep_fling_min_velocity);
if (Math.abs(endVelocity) > minFlingVelocity && mTransitionDragLength > 0) {
@@ -682,14 +690,13 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity> {
// we want the page's snap velocity to approximately match the velocity at
// which the user flings, so we scale the duration by a value near to the
// derivative of the scroll interpolator at zero, ie. 2.
long baseDuration = Math.round(1000 * Math.abs(distanceToTravel / endVelocity));
long baseDuration = Math.round(Math.abs(distanceToTravel / velocityPxPerMs));
duration = Math.min(MAX_SWIPE_DURATION, 2 * baseDuration);
}
startShift = Utilities.boundToRange(mCurrentShift.value - endVelocity * SINGLE_FRAME_MS
/ (mTransitionDragLength * 1000), 0, 1);
startShift = Utilities.boundToRange(mCurrentShift.value - velocityPxPerMs
* SINGLE_FRAME_MS / (mTransitionDragLength), 0, 1);
}
animateToProgress(startShift, endShift, duration, DEACCEL);
animateToProgress(startShift, endShift, duration, interpolator);
}
private void doLogGesture(boolean toLauncher) {
@@ -716,6 +723,12 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity> {
/** Animates to the given progress, where 0 is the current app and 1 is overview. */
private void animateToProgress(float start, float end, long duration,
Interpolator interpolator) {
mRecentsAnimationWrapper.runOnInit(() -> animateToProgressInternal(start, end, duration,
interpolator));
}
private void animateToProgressInternal(float start, float end, long duration,
Interpolator interpolator) {
mIsGoingToHome = Float.compare(end, 1) == 0;
ObjectAnimator anim = mCurrentShift.animateToValue(start, end).setDuration(duration);
anim.setInterpolator(interpolator);
@@ -727,7 +740,26 @@ public class WindowTransformSwipeHandler<T extends BaseDraggingActivity> {
: STATE_SCALED_CONTROLLER_APP);
}
});
mRecentsAnimationWrapper.runOnInit(anim::start);
anim.start();
long startMillis = SystemClock.uptimeMillis();
executeOnUiThread(() -> {
// Animate the launcher components at the same time as the window, always on UI thread.
if (mLauncherTransitionController != null && !mWasLauncherAlreadyVisible
&& start != end && duration > 0) {
// Adjust start progress and duration in case we are on a different thread.
long elapsedMillis = SystemClock.uptimeMillis() - startMillis;
elapsedMillis = Utilities.boundToRange(elapsedMillis, 0, duration);
float elapsedProgress = (float) elapsedMillis / duration;
float adjustedStart = Utilities.mapRange(elapsedProgress, start, end);
long adjustedDuration = duration - elapsedMillis;
// We want to use the same interpolator as the window, but need to adjust it to
// interpolate over the remaining progress (end - start).
mLauncherTransitionController.dispatchSetInterpolator(Interpolators.mapToProgress(
interpolator, adjustedStart, end));
mLauncherTransitionController.getAnimationPlayer().setDuration(adjustedDuration);
mLauncherTransitionController.getAnimationPlayer().start();
}
});
}
@UiThread

View File

@@ -272,6 +272,24 @@ public final class Utilities {
return scale;
}
/**
* Maps t from one range to another range.
* @param t The value to map.
* @param fromMin The lower bound of the range that t is being mapped from.
* @param fromMax The upper bound of the range that t is being mapped from.
* @param toMin The lower bound of the range that t is being mapped to.
* @param toMax The upper bound of the range that t is being mapped to.
* @return The mapped value of t.
*/
public static float mapToRange(float t, float fromMin, float fromMax, float toMin, float toMax) {
if (fromMin == fromMax || toMin == toMax) {
Log.e(TAG, "mapToRange: range has 0 length");
return toMin;
}
float progress = Math.abs(t - fromMin) / Math.abs(fromMax - fromMin);
return mapRange(progress, toMin, toMax);
}
public static float mapRange(float value, float min, float max) {
return min + (value * (max - min));
}
@@ -462,6 +480,13 @@ public final class Utilities {
return Math.max(lowerBound, Math.min(value, upperBound));
}
/**
* @see #boundToRange(int, int, int).
*/
public static long boundToRange(long value, long lowerBound, long upperBound) {
return Math.max(lowerBound, Math.min(value, upperBound));
}
/**
* Wraps a message with a TTS span, so that a different message is spoken than
* what is getting displayed.

View File

@@ -202,6 +202,19 @@ public abstract class AnimatorPlaybackController implements ValueAnimator.Animat
}
}
public void dispatchSetInterpolator(TimeInterpolator interpolator) {
dispatchSetInterpolatorRecursively(mAnim, interpolator);
}
private void dispatchSetInterpolatorRecursively(Animator anim, TimeInterpolator interpolator) {
anim.setInterpolator(interpolator);
if (anim instanceof AnimatorSet) {
for (Animator child : nonNullList(((AnimatorSet) anim).getChildAnimations())) {
dispatchSetInterpolatorRecursively(child, interpolator);
}
}
}
public void setOnCancelRunnable(Runnable runnable) {
mOnCancelRunnable = runnable;
}

View File

@@ -24,6 +24,8 @@ import android.view.animation.LinearInterpolator;
import android.view.animation.OvershootInterpolator;
import android.view.animation.PathInterpolator;
import com.android.launcher3.Utilities;
/**
* Common interpolators used in Launcher
@@ -116,6 +118,19 @@ public class Interpolators {
return Math.abs(velocity) > FAST_FLING_PX_MS ? SCROLL : SCROLL_CUBIC;
}
public static Interpolator overshootInterpolatorForVelocity(float velocity) {
return overshootInterpolatorForVelocity(velocity, 1f);
}
/**
* Create an OvershootInterpolator with tension directly related to the velocity (in px/ms).
* @param velocity The start velocity of the animation we want to overshoot.
* @param dampFactor An optional factor to reduce the amount of tension (how far we overshoot).
*/
public static Interpolator overshootInterpolatorForVelocity(float velocity, float dampFactor) {
return new OvershootInterpolator(Math.min(Math.abs(velocity), 3f) / dampFactor);
}
/**
* Runs the given interpolator such that the entire progress is set between the given bounds.
* That is, we set the interpolation to 0 until lowerBound and reach 1 by upperBound.
@@ -135,4 +150,15 @@ public class Interpolators {
return interpolator.getInterpolation((t - lowerBound) / (upperBound - lowerBound));
};
}
/**
* Runs the given interpolator such that the interpolated value is mapped to the given range.
* This is useful, for example, if we only use this interpolator for part of the animation,
* such as to take over a user-controlled animation when they let go.
*/
public static Interpolator mapToProgress(Interpolator interpolator, float lowerBound,
float upperBound) {
return t -> Utilities.mapToRange(interpolator.getInterpolation(t), 0, 1,
lowerBound, upperBound);
}
}