Removing custom state definition from FastBitmapDrawable

> For Fast scrolling, using state list animator defined in xml
> For Pressed state, using onState change method in a drawable

Change-Id: Ia608690f593938cf0f77e00afcc2a3076e48d8f4
This commit is contained in:
Sunny Goyal
2017-02-16 13:33:15 -08:00
parent f28629a47b
commit 2a76e3fbc6
7 changed files with 135 additions and 235 deletions

View File

@@ -16,7 +16,6 @@
package com.android.launcher3;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.TimeInterpolator;
import android.graphics.Bitmap;
@@ -32,42 +31,19 @@ import android.graphics.PorterDuffColorFilter;
import android.graphics.drawable.Drawable;
import android.util.Property;
import android.util.SparseArray;
import android.view.animation.DecelerateInterpolator;
import com.android.launcher3.badge.BadgeInfo;
import com.android.launcher3.badge.BadgeRenderer;
import com.android.launcher3.graphics.IconPalette;
public class FastBitmapDrawable extends Drawable {
private static final int[] STATE_PRESSED = new int[] {android.R.attr.state_pressed};
private static final float PRESSED_BRIGHTNESS = 100f / 255f;
private static final float DISABLED_DESATURATION = 1f;
private static final float DISABLED_BRIGHTNESS = 0.5f;
/**
* The possible states that a FastBitmapDrawable can be in.
*/
public enum State {
NORMAL (0f, 0f, 1f, new DecelerateInterpolator()),
PRESSED (0f, 100f / 255f, 1f, CLICK_FEEDBACK_INTERPOLATOR),
FAST_SCROLL_HIGHLIGHTED (0f, 0f, 1.15f, new DecelerateInterpolator()),
FAST_SCROLL_UNHIGHLIGHTED (0f, 0f, 1f, new DecelerateInterpolator());
public final float desaturation;
public final float brightness;
/**
* Used specifically by the view drawing this FastBitmapDrawable.
*/
public final float viewScale;
public final TimeInterpolator interpolator;
State(float desaturation, float brightness, float viewScale, TimeInterpolator interpolator) {
this.desaturation = desaturation;
this.brightness = brightness;
this.viewScale = viewScale;
this.interpolator = interpolator;
}
}
public static final TimeInterpolator CLICK_FEEDBACK_INTERPOLATOR = new TimeInterpolator() {
@Override
@@ -82,10 +58,6 @@ public class FastBitmapDrawable extends Drawable {
}
};
public static final int CLICK_FEEDBACK_DURATION = 2000;
public static final int FAST_SCROLL_HIGHLIGHT_DURATION = 225;
public static final int FAST_SCROLL_UNHIGHLIGHT_DURATION = 150;
public static final int FAST_SCROLL_UNHIGHLIGHT_FROM_NORMAL_DURATION = 225;
public static final int FAST_SCROLL_INACTIVE_DURATION = 275;
// Since we don't need 256^2 values for combinations of both the brightness and saturation, we
// reduce the value space to a smaller value V, which reduces the number of cached
@@ -101,7 +73,8 @@ public class FastBitmapDrawable extends Drawable {
protected final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
private final Bitmap mBitmap;
private State mState = State.NORMAL;
private boolean mIsPressed;
private boolean mIsDisabled;
private BadgeInfo mBadgeInfo;
@@ -123,6 +96,19 @@ public class FastBitmapDrawable extends Drawable {
}
};
private static final Property<FastBitmapDrawable, Float> BRIGHTNESS
= new Property<FastBitmapDrawable, Float>(Float.TYPE, "brightness") {
@Override
public Float get(FastBitmapDrawable fastBitmapDrawable) {
return fastBitmapDrawable.getBrightness();
}
@Override
public void set(FastBitmapDrawable fastBitmapDrawable, Float value) {
fastBitmapDrawable.setBrightness(value);
}
};
// The saturation and brightness are values that are mapped to REDUCED_FILTER_VALUE_SPACE and
// as a result, can be used to compose the key for the cached ColorMatrixColorFilters
private int mDesaturation = 0;
@@ -130,8 +116,8 @@ public class FastBitmapDrawable extends Drawable {
private int mAlpha = 255;
private int mPrevUpdateKey = Integer.MAX_VALUE;
// Animators for the fast bitmap drawable's properties
private AnimatorSet mPropertyAnimator;
// Animators for the fast bitmap drawable's brightness
private ObjectAnimator mBrightnessAnimator;
public FastBitmapDrawable(Bitmap b) {
mBitmap = b;
@@ -243,60 +229,50 @@ public class FastBitmapDrawable extends Drawable {
return mBitmap;
}
/**
* Animates this drawable to a new state.
*
* @return whether the state has changed.
*/
public boolean animateState(State newState) {
State prevState = mState;
if (mState != newState) {
mState = newState;
float desaturation = mIsDisabled ? DISABLED_DESATURATION : newState.desaturation;
float brightness = mIsDisabled ? DISABLED_BRIGHTNESS: newState.brightness;
mPropertyAnimator = cancelAnimator(mPropertyAnimator);
mPropertyAnimator = new AnimatorSet();
mPropertyAnimator.playTogether(
ObjectAnimator.ofFloat(this, "desaturation", desaturation),
ObjectAnimator.ofFloat(this, "brightness", brightness));
mPropertyAnimator.setInterpolator(newState.interpolator);
mPropertyAnimator.setDuration(getDurationForStateChange(prevState, newState));
mPropertyAnimator.setStartDelay(getStartDelayForStateChange(prevState, newState));
mPropertyAnimator.start();
return true;
}
return false;
@Override
public boolean isStateful() {
return true;
}
/**
* Immediately sets this drawable to a new state.
*
* @return whether the state has changed.
*/
public boolean setState(State newState) {
if (mState != newState) {
mState = newState;
@Override
protected boolean onStateChange(int[] state) {
boolean isPressed = false;
for (int s : state) {
if (s == android.R.attr.state_pressed) {
isPressed = true;
break;
}
}
if (mIsPressed != isPressed) {
mIsPressed = isPressed;
mPropertyAnimator = cancelAnimator(mPropertyAnimator);
if (mBrightnessAnimator != null) {
mBrightnessAnimator.cancel();
}
invalidateDesaturationAndBrightness();
if (mIsPressed) {
// Animate when going to pressed state
mBrightnessAnimator = ObjectAnimator.ofFloat(
this, BRIGHTNESS, getExpectedBrightness());
mBrightnessAnimator.setDuration(CLICK_FEEDBACK_DURATION);
mBrightnessAnimator.setInterpolator(CLICK_FEEDBACK_INTERPOLATOR);
mBrightnessAnimator.start();
} else {
setBrightness(getExpectedBrightness());
}
return true;
}
return false;
}
private void invalidateDesaturationAndBrightness() {
setDesaturation(mIsDisabled ? DISABLED_DESATURATION : mState.desaturation);
setBrightness(mIsDisabled ? DISABLED_BRIGHTNESS: mState.brightness);
setDesaturation(mIsDisabled ? DISABLED_DESATURATION : 0);
setBrightness(getExpectedBrightness());
}
/**
* Returns the current state.
*/
public State getCurrentState() {
return mState;
private float getExpectedBrightness() {
return mIsDisabled ? DISABLED_BRIGHTNESS :
(mIsPressed ? PRESSED_BRIGHTNESS : 0);
}
public void setIsDisabled(boolean isDisabled) {
@@ -306,49 +282,6 @@ public class FastBitmapDrawable extends Drawable {
}
}
/**
* Returns the duration for the state change animation.
*/
public static int getDurationForStateChange(State fromState, State toState) {
switch (toState) {
case NORMAL:
switch (fromState) {
case PRESSED:
return 0;
case FAST_SCROLL_HIGHLIGHTED:
case FAST_SCROLL_UNHIGHLIGHTED:
return FAST_SCROLL_INACTIVE_DURATION;
}
case PRESSED:
return CLICK_FEEDBACK_DURATION;
case FAST_SCROLL_HIGHLIGHTED:
return FAST_SCROLL_HIGHLIGHT_DURATION;
case FAST_SCROLL_UNHIGHLIGHTED:
switch (fromState) {
case NORMAL:
// When animating from normal state, take a little longer
return FAST_SCROLL_UNHIGHLIGHT_FROM_NORMAL_DURATION;
default:
return FAST_SCROLL_UNHIGHLIGHT_DURATION;
}
}
return 0;
}
/**
* Returns the start delay when animating between certain fast scroll states.
*/
public static int getStartDelayForStateChange(State fromState, State toState) {
switch (toState) {
case FAST_SCROLL_UNHIGHLIGHTED:
switch (fromState) {
case NORMAL:
return FAST_SCROLL_UNHIGHLIGHT_DURATION / 4;
}
}
return 0;
}
/**
* Sets the saturation of this icon, 0 [full color] -> 1 [desaturated]
*/
@@ -435,11 +368,4 @@ public class FastBitmapDrawable extends Drawable {
}
invalidateSelf();
}
private AnimatorSet cancelAnimator(AnimatorSet animator) {
if (animator != null) {
animator.cancel();
}
return null;
}
}