mirror of
https://github.com/LawnchairLauncher/lawnchair.git
synced 2026-02-19 10:48:19 +00:00
Removing custom state definition from FastBitmapDrawable
> For Fast scrolling, using state list animator defined in xml > For Pressed state, using onState change method in a drawable Change-Id: Ia608690f593938cf0f77e00afcc2a3076e48d8f4
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@@ -16,7 +16,6 @@
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package com.android.launcher3;
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import android.animation.AnimatorSet;
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import android.animation.ObjectAnimator;
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import android.animation.TimeInterpolator;
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import android.graphics.Bitmap;
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@@ -32,42 +31,19 @@ import android.graphics.PorterDuffColorFilter;
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import android.graphics.drawable.Drawable;
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import android.util.Property;
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import android.util.SparseArray;
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import android.view.animation.DecelerateInterpolator;
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import com.android.launcher3.badge.BadgeInfo;
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import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.graphics.IconPalette;
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public class FastBitmapDrawable extends Drawable {
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private static final int[] STATE_PRESSED = new int[] {android.R.attr.state_pressed};
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private static final float PRESSED_BRIGHTNESS = 100f / 255f;
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private static final float DISABLED_DESATURATION = 1f;
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private static final float DISABLED_BRIGHTNESS = 0.5f;
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/**
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* The possible states that a FastBitmapDrawable can be in.
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*/
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public enum State {
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NORMAL (0f, 0f, 1f, new DecelerateInterpolator()),
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PRESSED (0f, 100f / 255f, 1f, CLICK_FEEDBACK_INTERPOLATOR),
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FAST_SCROLL_HIGHLIGHTED (0f, 0f, 1.15f, new DecelerateInterpolator()),
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FAST_SCROLL_UNHIGHLIGHTED (0f, 0f, 1f, new DecelerateInterpolator());
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public final float desaturation;
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public final float brightness;
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/**
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* Used specifically by the view drawing this FastBitmapDrawable.
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*/
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public final float viewScale;
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public final TimeInterpolator interpolator;
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State(float desaturation, float brightness, float viewScale, TimeInterpolator interpolator) {
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this.desaturation = desaturation;
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this.brightness = brightness;
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this.viewScale = viewScale;
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this.interpolator = interpolator;
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}
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}
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public static final TimeInterpolator CLICK_FEEDBACK_INTERPOLATOR = new TimeInterpolator() {
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@Override
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@@ -82,10 +58,6 @@ public class FastBitmapDrawable extends Drawable {
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}
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};
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public static final int CLICK_FEEDBACK_DURATION = 2000;
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public static final int FAST_SCROLL_HIGHLIGHT_DURATION = 225;
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public static final int FAST_SCROLL_UNHIGHLIGHT_DURATION = 150;
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public static final int FAST_SCROLL_UNHIGHLIGHT_FROM_NORMAL_DURATION = 225;
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public static final int FAST_SCROLL_INACTIVE_DURATION = 275;
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// Since we don't need 256^2 values for combinations of both the brightness and saturation, we
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// reduce the value space to a smaller value V, which reduces the number of cached
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@@ -101,7 +73,8 @@ public class FastBitmapDrawable extends Drawable {
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protected final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.ANTI_ALIAS_FLAG);
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private final Bitmap mBitmap;
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private State mState = State.NORMAL;
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private boolean mIsPressed;
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private boolean mIsDisabled;
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private BadgeInfo mBadgeInfo;
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@@ -123,6 +96,19 @@ public class FastBitmapDrawable extends Drawable {
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}
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};
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private static final Property<FastBitmapDrawable, Float> BRIGHTNESS
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= new Property<FastBitmapDrawable, Float>(Float.TYPE, "brightness") {
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@Override
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public Float get(FastBitmapDrawable fastBitmapDrawable) {
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return fastBitmapDrawable.getBrightness();
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}
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@Override
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public void set(FastBitmapDrawable fastBitmapDrawable, Float value) {
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fastBitmapDrawable.setBrightness(value);
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}
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};
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// The saturation and brightness are values that are mapped to REDUCED_FILTER_VALUE_SPACE and
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// as a result, can be used to compose the key for the cached ColorMatrixColorFilters
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private int mDesaturation = 0;
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@@ -130,8 +116,8 @@ public class FastBitmapDrawable extends Drawable {
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private int mAlpha = 255;
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private int mPrevUpdateKey = Integer.MAX_VALUE;
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// Animators for the fast bitmap drawable's properties
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private AnimatorSet mPropertyAnimator;
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// Animators for the fast bitmap drawable's brightness
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private ObjectAnimator mBrightnessAnimator;
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public FastBitmapDrawable(Bitmap b) {
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mBitmap = b;
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@@ -243,60 +229,50 @@ public class FastBitmapDrawable extends Drawable {
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return mBitmap;
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}
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/**
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* Animates this drawable to a new state.
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*
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* @return whether the state has changed.
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*/
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public boolean animateState(State newState) {
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State prevState = mState;
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if (mState != newState) {
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mState = newState;
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float desaturation = mIsDisabled ? DISABLED_DESATURATION : newState.desaturation;
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float brightness = mIsDisabled ? DISABLED_BRIGHTNESS: newState.brightness;
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mPropertyAnimator = cancelAnimator(mPropertyAnimator);
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mPropertyAnimator = new AnimatorSet();
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mPropertyAnimator.playTogether(
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ObjectAnimator.ofFloat(this, "desaturation", desaturation),
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ObjectAnimator.ofFloat(this, "brightness", brightness));
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mPropertyAnimator.setInterpolator(newState.interpolator);
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mPropertyAnimator.setDuration(getDurationForStateChange(prevState, newState));
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mPropertyAnimator.setStartDelay(getStartDelayForStateChange(prevState, newState));
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mPropertyAnimator.start();
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return true;
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}
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return false;
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@Override
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public boolean isStateful() {
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return true;
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}
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/**
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* Immediately sets this drawable to a new state.
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*
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* @return whether the state has changed.
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*/
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public boolean setState(State newState) {
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if (mState != newState) {
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mState = newState;
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@Override
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protected boolean onStateChange(int[] state) {
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boolean isPressed = false;
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for (int s : state) {
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if (s == android.R.attr.state_pressed) {
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isPressed = true;
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break;
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}
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}
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if (mIsPressed != isPressed) {
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mIsPressed = isPressed;
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mPropertyAnimator = cancelAnimator(mPropertyAnimator);
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if (mBrightnessAnimator != null) {
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mBrightnessAnimator.cancel();
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}
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invalidateDesaturationAndBrightness();
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if (mIsPressed) {
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// Animate when going to pressed state
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mBrightnessAnimator = ObjectAnimator.ofFloat(
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this, BRIGHTNESS, getExpectedBrightness());
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mBrightnessAnimator.setDuration(CLICK_FEEDBACK_DURATION);
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mBrightnessAnimator.setInterpolator(CLICK_FEEDBACK_INTERPOLATOR);
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mBrightnessAnimator.start();
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} else {
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setBrightness(getExpectedBrightness());
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}
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return true;
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}
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return false;
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}
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private void invalidateDesaturationAndBrightness() {
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setDesaturation(mIsDisabled ? DISABLED_DESATURATION : mState.desaturation);
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setBrightness(mIsDisabled ? DISABLED_BRIGHTNESS: mState.brightness);
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setDesaturation(mIsDisabled ? DISABLED_DESATURATION : 0);
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setBrightness(getExpectedBrightness());
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}
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/**
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* Returns the current state.
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*/
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public State getCurrentState() {
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return mState;
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private float getExpectedBrightness() {
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return mIsDisabled ? DISABLED_BRIGHTNESS :
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(mIsPressed ? PRESSED_BRIGHTNESS : 0);
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}
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public void setIsDisabled(boolean isDisabled) {
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@@ -306,49 +282,6 @@ public class FastBitmapDrawable extends Drawable {
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}
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}
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/**
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* Returns the duration for the state change animation.
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*/
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public static int getDurationForStateChange(State fromState, State toState) {
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switch (toState) {
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case NORMAL:
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switch (fromState) {
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case PRESSED:
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return 0;
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case FAST_SCROLL_HIGHLIGHTED:
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case FAST_SCROLL_UNHIGHLIGHTED:
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return FAST_SCROLL_INACTIVE_DURATION;
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}
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case PRESSED:
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return CLICK_FEEDBACK_DURATION;
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case FAST_SCROLL_HIGHLIGHTED:
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return FAST_SCROLL_HIGHLIGHT_DURATION;
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case FAST_SCROLL_UNHIGHLIGHTED:
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switch (fromState) {
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case NORMAL:
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// When animating from normal state, take a little longer
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return FAST_SCROLL_UNHIGHLIGHT_FROM_NORMAL_DURATION;
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default:
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return FAST_SCROLL_UNHIGHLIGHT_DURATION;
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}
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}
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return 0;
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}
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/**
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* Returns the start delay when animating between certain fast scroll states.
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*/
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public static int getStartDelayForStateChange(State fromState, State toState) {
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switch (toState) {
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case FAST_SCROLL_UNHIGHLIGHTED:
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switch (fromState) {
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case NORMAL:
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return FAST_SCROLL_UNHIGHLIGHT_DURATION / 4;
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}
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}
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return 0;
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}
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/**
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* Sets the saturation of this icon, 0 [full color] -> 1 [desaturated]
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*/
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@@ -435,11 +368,4 @@ public class FastBitmapDrawable extends Drawable {
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}
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invalidateSelf();
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}
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private AnimatorSet cancelAnimator(AnimatorSet animator) {
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if (animator != null) {
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animator.cancel();
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}
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return null;
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}
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}
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