Merge "Auto-stash taskbar when locking device" into tm-qpr-dev

This commit is contained in:
Mike Schneider
2023-03-24 10:32:43 +00:00
committed by Android (Google) Code Review
3 changed files with 27 additions and 8 deletions

View File

@@ -5,6 +5,7 @@ import static com.android.systemui.shared.system.QuickStepContract.SCREEN_STATE_
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_BACK_DISABLED;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_BOUNCER_SHOWING;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_DEVICE_DOZING;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_DEVICE_DREAMING;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_HOME_DISABLED;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_OVERVIEW_DISABLED;
import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_SCREEN_ON;
@@ -34,7 +35,8 @@ public class TaskbarKeyguardController implements TaskbarControllers.LoggableTas
// locked.
public static final int MASK_ANY_SYSUI_LOCKED = SYSUI_STATE_BOUNCER_SHOWING
| SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING
| SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING_OCCLUDED;
| SYSUI_STATE_STATUS_BAR_KEYGUARD_SHOWING_OCCLUDED
| SYSUI_STATE_DEVICE_DREAMING;
private final TaskbarActivityContext mContext;
private int mKeyguardSysuiFlags;

View File

@@ -457,8 +457,13 @@ public class TaskbarLauncherStateController {
animatorSet.play(mTaskbarCornerRoundness.animateToValue(cornerRoundness));
}
if (hasAnyFlag(changedFlags, FLAG_DEVICE_LOCKED)) {
// When transitioning between locked/unlocked, there is no stashing animation.
// Keep isUnlockTransition in sync with its counterpart in
// TaskbarStashController#createAnimToIsStashed.
boolean isUnlockTransition =
hasAnyFlag(changedFlags, FLAG_DEVICE_LOCKED) && !hasAnyFlag(FLAG_DEVICE_LOCKED);
if (isUnlockTransition) {
// When transitioning to unlocked, ensure the hotseat is fully visible from the
// beginning. The hotseat itself is animated by LauncherUnlockAnimationController.
mIconAlignment.cancelAnimation();
// updateValue ensures onIconAlignmentRatioChanged will be called if there is an actual
// change in value

View File

@@ -585,9 +585,12 @@ public class TaskbarStashController implements TaskbarControllers.LoggableTaskba
// already stashed Taskbar.
boolean hotseatTopElement = mControllers.uiController.isHotseatIconOnTopWhenAligned()
|| !hasAnyFlag(changedFlags, FLAG_IN_APP);
// If transitioning between locked/unlocked device, do not play a stash animation.
boolean unLockedTransition = hasAnyFlag(changedFlags, FLAG_STASHED_DEVICE_LOCKED);
boolean skipStashAnimation = !hotseatTopElement || unLockedTransition;
// If transitioning to unlocked device, do not play a stash animation.
// Keep isUnlockTransition in sync with its counterpart in
// TaskbarLauncherStateController#onStateChangeApplied.
boolean isUnlockTransition = hasAnyFlag(changedFlags, FLAG_STASHED_DEVICE_LOCKED)
&& !hasAnyFlag(FLAG_STASHED_DEVICE_LOCKED);
boolean skipStashAnimation = !hotseatTopElement || isUnlockTransition;
if (isTransientTaskbar) {
createTransientAnimToIsStashed(mAnimator, isStashed, duration, animateBg, changedFlags,
@@ -909,8 +912,17 @@ public class TaskbarStashController implements TaskbarControllers.LoggableTaskba
SYSUI_STATE_NOTIFICATION_PANEL_VISIBLE));
updateStateForFlag(FLAG_STASHED_SYSUI,
hasAnyFlag(systemUiStateFlags, SYSUI_STATE_SCREEN_PINNING));
updateStateForFlag(FLAG_STASHED_DEVICE_LOCKED,
hasAnyFlag(systemUiStateFlags, MASK_ANY_SYSUI_LOCKED));
boolean isLocked = hasAnyFlag(systemUiStateFlags, MASK_ANY_SYSUI_LOCKED);
boolean wasLocked = hasAnyFlag(FLAG_STASHED_DEVICE_LOCKED);
updateStateForFlag(FLAG_STASHED_DEVICE_LOCKED, isLocked);
if (isLocked && !wasLocked && DisplayController.isTransientTaskbar(mActivity)) {
// Stash the transient taskbar when locking the device. This improves the transition
// to AoD (otherwise the taskbar stays a bit too long above the collapsing AoD scrim),
// and ensures the taskar state is reset when unlocking the device afterwards.
updateStateForFlag(FLAG_STASHED_IN_APP_AUTO, true);
}
// Only update FLAG_STASHED_IN_APP_IME when system gesture is not in progress.
mIsImeShowing = hasAnyFlag(systemUiStateFlags, SYSUI_STATE_IME_SHOWING);