Fixing touches getting ignored just after swipe-up

Moving the input proxy logic outside the recents controller, so that it
is not lied to the controller lifecycle.

> Fixing input consumer not getting registered if recentsController
  was not received until ACTION_UP
> Fixing input events being ignored after finishing recentsAnimation,
  but before handler is invalidated

Bug: 161750900
Change-Id: Ib06617caef77f18a71c5a231e781291c3a4ee57e
(cherry picked from commit ff4b142789)
This commit is contained in:
Sunny Goyal
2020-07-24 16:44:03 -07:00
parent 8dae83ee9b
commit 16e165defe
4 changed files with 127 additions and 107 deletions

View File

@@ -15,49 +15,30 @@
*/
package com.android.quickstep;
import static android.view.MotionEvent.ACTION_CANCEL;
import static android.view.MotionEvent.ACTION_DOWN;
import static android.view.MotionEvent.ACTION_UP;
import static com.android.launcher3.util.Executors.MAIN_EXECUTOR;
import static com.android.launcher3.util.Executors.UI_HELPER_EXECUTOR;
import android.os.SystemClock;
import android.util.Log;
import android.view.InputEvent;
import android.view.KeyEvent;
import android.view.MotionEvent;
import androidx.annotation.NonNull;
import androidx.annotation.UiThread;
import com.android.launcher3.util.Preconditions;
import com.android.systemui.shared.recents.model.ThumbnailData;
import com.android.systemui.shared.system.InputConsumerController;
import com.android.systemui.shared.system.RecentsAnimationControllerCompat;
import com.android.systemui.shared.system.RemoteAnimationTargetCompat;
import java.util.function.Consumer;
import java.util.function.Supplier;
/**
* Wrapper around RecentsAnimationControllerCompat to help with some synchronization
*/
public class RecentsAnimationController {
private static final String TAG = "RecentsAnimationController";
private final RecentsAnimationControllerCompat mController;
private final Consumer<RecentsAnimationController> mOnFinishedListener;
private final boolean mAllowMinimizeSplitScreen;
private InputConsumerController mInputConsumerController;
private Supplier<InputConsumer> mInputProxySupplier;
private InputConsumer mInputConsumer;
private boolean mUseLauncherSysBarFlags = false;
private boolean mSplitScreenMinimized = false;
private boolean mTouchInProgress;
private boolean mDisableInputProxyPending;
public RecentsAnimationController(RecentsAnimationControllerCompat controller,
boolean allowMinimizeSplitScreen,
@@ -136,12 +117,12 @@ public class RecentsAnimationController {
@UiThread
public void finishAnimationToHome() {
finishAndDisableInputProxy(true /* toRecents */, null, false /* sendUserLeaveHint */);
finishController(true /* toRecents */, null, false /* sendUserLeaveHint */);
}
@UiThread
public void finishAnimationToApp() {
finishAndDisableInputProxy(false /* toRecents */, null, false /* sendUserLeaveHint */);
finishController(false /* toRecents */, null, false /* sendUserLeaveHint */);
}
/** See {@link #finish(boolean, Runnable, boolean)} */
@@ -160,18 +141,6 @@ public class RecentsAnimationController {
@UiThread
public void finish(boolean toRecents, Runnable onFinishComplete, boolean sendUserLeaveHint) {
Preconditions.assertUIThread();
if (toRecents && mTouchInProgress) {
// Finish the controller as requested, but don't disable input proxy yet.
mDisableInputProxyPending = true;
finishController(toRecents, onFinishComplete, sendUserLeaveHint);
} else {
finishAndDisableInputProxy(toRecents, onFinishComplete, sendUserLeaveHint);
}
}
private void finishAndDisableInputProxy(boolean toRecents, Runnable onFinishComplete,
boolean sendUserLeaveHint) {
disableInputProxy();
finishController(toRecents, onFinishComplete, sendUserLeaveHint);
}
@@ -179,7 +148,6 @@ public class RecentsAnimationController {
public void finishController(boolean toRecents, Runnable callback, boolean sendUserLeaveHint) {
mOnFinishedListener.accept(this);
UI_HELPER_EXECUTOR.execute(() -> {
mController.setInputConsumerEnabled(false);
mController.finish(toRecents, sendUserLeaveHint);
if (callback != null) {
MAIN_EXECUTOR.execute(callback);
@@ -197,75 +165,8 @@ public class RecentsAnimationController {
});
}
public void enableInputProxy(InputConsumerController inputConsumerController,
Supplier<InputConsumer> inputProxySupplier) {
mInputProxySupplier = inputProxySupplier;
mInputConsumerController = inputConsumerController;
mInputConsumerController.setInputListener(this::onInputConsumerEvent);
}
/** @return wrapper controller. */
public RecentsAnimationControllerCompat getController() {
return mController;
}
private void disableInputProxy() {
if (mInputConsumer != null && mTouchInProgress) {
long now = SystemClock.uptimeMillis();
MotionEvent dummyCancel = MotionEvent.obtain(now, now, ACTION_CANCEL, 0, 0, 0);
mInputConsumer.onMotionEvent(dummyCancel);
dummyCancel.recycle();
}
if (mInputConsumerController != null) {
mInputConsumerController.setInputListener(null);
}
mInputProxySupplier = null;
}
private boolean onInputConsumerEvent(InputEvent ev) {
if (ev instanceof MotionEvent) {
onInputConsumerMotionEvent((MotionEvent) ev);
} else if (ev instanceof KeyEvent) {
if (mInputConsumer == null) {
mInputConsumer = mInputProxySupplier.get();
}
mInputConsumer.onKeyEvent((KeyEvent) ev);
return true;
}
return false;
}
private boolean onInputConsumerMotionEvent(MotionEvent ev) {
int action = ev.getAction();
// Just to be safe, verify that ACTION_DOWN comes before any other action,
// and ignore any ACTION_DOWN after the first one (though that should not happen).
if (!mTouchInProgress && action != ACTION_DOWN) {
Log.w(TAG, "Received non-down motion before down motion: " + action);
return false;
}
if (mTouchInProgress && action == ACTION_DOWN) {
Log.w(TAG, "Received down motion while touch was already in progress");
return false;
}
if (action == ACTION_DOWN) {
mTouchInProgress = true;
if (mInputConsumer == null) {
mInputConsumer = mInputProxySupplier.get();
}
} else if (action == ACTION_CANCEL || action == ACTION_UP) {
// Finish any pending actions
mTouchInProgress = false;
if (mDisableInputProxyPending) {
mDisableInputProxyPending = false;
disableInputProxy();
}
}
if (mInputConsumer != null) {
mInputConsumer.onMotionEvent(ev);
}
return true;
}
}