mirror of
https://github.com/LawnchairLauncher/lawnchair.git
synced 2026-02-18 02:08:20 +00:00
Merge "Update icon badges to match spec" into ub-launcher3-dorval
This commit is contained in:
committed by
Android (Google) Code Review
commit
0fa96ea2f6
@@ -182,8 +182,6 @@
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<dimen name="system_shortcut_header_icon_padding">12dp</dimen>
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<!-- Icon badges (with notification counts) -->
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<dimen name="badge_size">24dp</dimen>
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<dimen name="badge_text_size">12dp</dimen>
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<dimen name="badge_small_padding">0dp</dimen>
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<dimen name="badge_large_padding">3dp</dimen>
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@@ -16,6 +16,7 @@
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package com.android.launcher3;
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import android.animation.ObjectAnimator;
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import android.content.Context;
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import android.content.res.ColorStateList;
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import android.content.res.Resources;
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@@ -23,9 +24,12 @@ import android.content.res.TypedArray;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Paint;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.graphics.Region;
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import android.graphics.drawable.Drawable;
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import android.util.AttributeSet;
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import android.util.Property;
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import android.util.TypedValue;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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@@ -42,6 +46,7 @@ import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.folder.FolderIcon;
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import com.android.launcher3.graphics.DrawableFactory;
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import com.android.launcher3.graphics.HolographicOutlineHelper;
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import com.android.launcher3.graphics.IconPalette;
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import com.android.launcher3.graphics.PreloadIconDrawable;
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import com.android.launcher3.model.PackageItemInfo;
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import com.android.launcher3.popup.PopupContainerWithArrow;
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@@ -90,6 +95,28 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
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@ViewDebug.ExportedProperty(category = "launcher")
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private int mTextColor;
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private BadgeInfo mBadgeInfo;
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private BadgeRenderer mBadgeRenderer;
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private IconPalette mIconPalette;
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private float mBadgeScale;
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private boolean mForceHideBadge;
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private Point mTempSpaceForBadgeOffset = new Point();
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private Rect mTempIconBounds = new Rect();
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private static final Property<BubbleTextView, Float> BADGE_SCALE_PROPERTY
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= new Property<BubbleTextView, Float>(Float.TYPE, "badgeScale") {
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@Override
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public Float get(BubbleTextView bubbleTextView) {
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return bubbleTextView.mBadgeScale;
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}
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@Override
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public void set(BubbleTextView bubbleTextView, Float value) {
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bubbleTextView.mBadgeScale = value;
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bubbleTextView.invalidate();
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}
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};
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@ViewDebug.ExportedProperty(category = "launcher")
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private boolean mStayPressed;
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@ViewDebug.ExportedProperty(category = "launcher")
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@@ -369,6 +396,7 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
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public void draw(Canvas canvas) {
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if (!mCustomShadowsEnabled) {
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super.draw(canvas);
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drawBadgeIfNecessary(canvas);
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return;
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}
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@@ -395,6 +423,7 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
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if ((getCurrentTextColor() >> 24) == 0) {
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getPaint().clearShadowLayer();
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super.draw(canvas);
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drawBadgeIfNecessary(canvas);
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return;
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}
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@@ -410,6 +439,50 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
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density * KEY_SHADOW_RADIUS, 0.0f, density * KEY_SHADOW_OFFSET, KEY_SHADOW_COLOR);
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super.draw(canvas);
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canvas.restore();
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drawBadgeIfNecessary(canvas);
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}
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/**
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* Draws the icon badge in the top right corner of the icon bounds.
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* @param canvas The canvas to draw to.
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*/
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private void drawBadgeIfNecessary(Canvas canvas) {
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if (!mForceHideBadge && (hasBadge() || mBadgeScale > 0)) {
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getIconBounds(mTempIconBounds);
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mTempSpaceForBadgeOffset.set((getWidth() - mIconSize) / 2, getPaddingTop());
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final int scrollX = getScrollX();
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final int scrollY = getScrollY();
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canvas.translate(scrollX, scrollY);
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mBadgeRenderer.draw(canvas, mIconPalette, mBadgeInfo, mTempIconBounds, mBadgeScale,
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mTempSpaceForBadgeOffset);
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canvas.translate(-scrollX, -scrollY);
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}
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}
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public void forceHideBadge(boolean forceHideBadge) {
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if (mForceHideBadge == forceHideBadge) {
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return;
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}
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mForceHideBadge = forceHideBadge;
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if (forceHideBadge) {
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invalidate();
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} else if (hasBadge()) {
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ObjectAnimator.ofFloat(this, BADGE_SCALE_PROPERTY, 0, 1).start();
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}
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}
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private boolean hasBadge() {
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return (mBadgeInfo != null && mBadgeInfo.getNotificationCount() > 0);
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}
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public void getIconBounds(Rect outBounds) {
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int top = getPaddingTop();
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int left = (getWidth() - mIconSize) / 2;
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int right = left + mIconSize;
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int bottom = top + mIconSize;
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outBounds.set(left, top, right, bottom);
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}
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@Override
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@@ -506,7 +579,22 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
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if (popup != null) {
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popup.updateNotificationHeader(badgeInfo, itemInfo);
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}
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((FastBitmapDrawable) mIcon).applyIconBadge(badgeInfo, badgeRenderer, animate);
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boolean wasBadged = mBadgeInfo != null;
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boolean isBadged = badgeInfo != null;
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float newBadgeScale = isBadged ? 1f : 0;
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mBadgeInfo = badgeInfo;
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mBadgeRenderer = badgeRenderer;
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if (wasBadged || isBadged) {
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mIconPalette = ((FastBitmapDrawable) mIcon).getIconPalette();
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// Animate when a badge is first added or when it is removed.
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if (animate && (wasBadged ^ isBadged) && isShown()) {
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ObjectAnimator.ofFloat(this, BADGE_SCALE_PROPERTY, newBadgeScale).start();
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} else {
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mBadgeScale = newBadgeScale;
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invalidate();
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}
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}
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}
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}
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@@ -197,8 +197,6 @@ public class DeviceProfile {
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hotseatBarBottomPaddingPx = 0;
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hotseatLandGutterPx = res.getDimensionPixelSize(R.dimen.dynamic_grid_hotseat_gutter_width);
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mBadgeRenderer = new BadgeRenderer(context);
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// Determine sizes.
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widthPx = width;
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heightPx = height;
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@@ -213,6 +211,9 @@ public class DeviceProfile {
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// Calculate the remaining vars
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updateAvailableDimensions(dm, res);
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computeAllAppsButtonSize(context);
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// This is done last, after iconSizePx is calculated above.
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mBadgeRenderer = new BadgeRenderer(context, iconSizePx);
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}
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DeviceProfile getMultiWindowProfile(Context context, Point mwSize) {
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@@ -32,8 +32,6 @@ import android.graphics.drawable.Drawable;
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import android.util.Property;
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import android.util.SparseArray;
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import com.android.launcher3.badge.BadgeInfo;
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import com.android.launcher3.badge.BadgeRenderer;
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import com.android.launcher3.graphics.IconPalette;
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public class FastBitmapDrawable extends Drawable {
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@@ -77,24 +75,7 @@ public class FastBitmapDrawable extends Drawable {
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private boolean mIsPressed;
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private boolean mIsDisabled;
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private BadgeInfo mBadgeInfo;
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private BadgeRenderer mBadgeRenderer;
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private IconPalette mIconPalette;
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private float mBadgeScale;
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private static final Property<FastBitmapDrawable, Float> BADGE_SCALE_PROPERTY
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= new Property<FastBitmapDrawable, Float>(Float.TYPE, "badgeScale") {
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@Override
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public Float get(FastBitmapDrawable fastBitmapDrawable) {
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return fastBitmapDrawable.mBadgeScale;
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}
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@Override
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public void set(FastBitmapDrawable fastBitmapDrawable, Float value) {
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fastBitmapDrawable.mBadgeScale = value;
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fastBitmapDrawable.invalidateSelf();
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}
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};
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private static final Property<FastBitmapDrawable, Float> BRIGHTNESS
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= new Property<FastBitmapDrawable, Float>(Float.TYPE, "brightness") {
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@@ -124,30 +105,9 @@ public class FastBitmapDrawable extends Drawable {
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setFilterBitmap(true);
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}
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public void applyIconBadge(final BadgeInfo badgeInfo, BadgeRenderer badgeRenderer,
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boolean animate) {
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boolean wasBadged = mBadgeInfo != null;
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boolean isBadged = badgeInfo != null;
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float newBadgeScale = isBadged ? 1f : 0;
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mBadgeInfo = badgeInfo;
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mBadgeRenderer = badgeRenderer;
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if (wasBadged || isBadged) {
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mIconPalette = getIconPalette();
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// Animate when a badge is first added or when it is removed.
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if (animate && (wasBadged ^ isBadged) && isVisible()) {
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ObjectAnimator.ofFloat(this, BADGE_SCALE_PROPERTY, newBadgeScale).start();
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} else {
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mBadgeScale = newBadgeScale;
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invalidateSelf();
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}
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}
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}
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@Override
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public void draw(Canvas canvas) {
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drawInternal(canvas);
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// Draw the icon badge in the top right corner.
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drawBadgeIfNecessary(canvas);
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}
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public void drawWithBrightness(Canvas canvas, float brightness) {
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@@ -161,12 +121,6 @@ public class FastBitmapDrawable extends Drawable {
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canvas.drawBitmap(mBitmap, null, getBounds(), mPaint);
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}
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protected void drawBadgeIfNecessary(Canvas canvas) {
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if (hasBadge()) {
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mBadgeRenderer.draw(canvas, mIconPalette, mBadgeInfo, getBounds(), mBadgeScale);
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}
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}
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public IconPalette getIconPalette() {
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if (mIconPalette == null) {
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mIconPalette = IconPalette.fromDominantColor(Utilities
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@@ -175,10 +129,6 @@ public class FastBitmapDrawable extends Drawable {
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return mIconPalette;
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}
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private boolean hasBadge() {
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return (mBadgeInfo != null && mBadgeInfo.getNotificationCount() > 0) || mBadgeScale > 0;
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}
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@Override
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public void setColorFilter(ColorFilter cf) {
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// No op
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@@ -2247,16 +2247,12 @@ public class Workspace extends PagedView
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Point dragVisualizeOffset = null;
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Rect dragRect = null;
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if (child instanceof BubbleTextView) {
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int iconSize = grid.iconSizePx;
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int top = child.getPaddingTop();
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int left = (b.getWidth() - iconSize) / 2;
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int right = left + iconSize;
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int bottom = top + iconSize;
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dragLayerY += top;
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// Note: The drag region is used to calculate drag layer offsets, but the
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dragRect = new Rect();
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((BubbleTextView) child).getIconBounds(dragRect);
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dragLayerY += dragRect.top;
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// Note: The dragRect is used to calculate drag layer offsets, but the
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// dragVisualizeOffset in addition to the dragRect (the size) to position the outline.
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dragVisualizeOffset = new Point(- halfPadding, halfPadding);
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dragRect = new Rect(left, top, right, bottom);
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} else if (child instanceof FolderIcon) {
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int previewSize = grid.folderIconSizePx;
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dragVisualizeOffset = new Point(- halfPadding, halfPadding - child.getPaddingTop());
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@@ -22,9 +22,11 @@ import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Paint;
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import android.graphics.Point;
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import android.graphics.Rect;
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import android.graphics.Shader;
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import android.support.annotation.Nullable;
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import android.util.SparseArray;
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import com.android.launcher3.R;
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import com.android.launcher3.graphics.IconPalette;
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@@ -36,31 +38,41 @@ import com.android.launcher3.graphics.ShadowGenerator;
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*/
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public class BadgeRenderer {
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// The badge sizes are defined as percentages of the app icon size.
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private static final float SIZE_PERCENTAGE = 0.38f;
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// Used to expand the width of the badge for each additional digit.
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private static final float CHAR_SIZE_PERCENTAGE = 0.12f;
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private static final float TEXT_SIZE_PERCENTAGE = 0.26f;
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private static final float OFFSET_PERCENTAGE = 0.02f;
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private final Context mContext;
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private final int mSize;
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private final int mCharSize;
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private final int mTextHeight;
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private final int mOffset;
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private final IconDrawer mLargeIconDrawer;
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private final IconDrawer mSmallIconDrawer;
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private final Paint mTextPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
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private final Paint mBackgroundPaint = new Paint(Paint.ANTI_ALIAS_FLAG
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| Paint.FILTER_BITMAP_FLAG);
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private final Bitmap mBackgroundWithShadow;
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private final SparseArray<Bitmap> mBackgroundsWithShadow;
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public BadgeRenderer(final Context context) {
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public BadgeRenderer(Context context, int iconSizePx) {
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mContext = context;
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Resources res = context.getResources();
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mSize = res.getDimensionPixelSize(R.dimen.badge_size);
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mSize = (int) (SIZE_PERCENTAGE * iconSizePx);
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mCharSize = (int) (CHAR_SIZE_PERCENTAGE * iconSizePx);
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mOffset = (int) (OFFSET_PERCENTAGE * iconSizePx);
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mTextPaint.setTextSize(iconSizePx * TEXT_SIZE_PERCENTAGE);
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mTextPaint.setTextAlign(Paint.Align.CENTER);
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mLargeIconDrawer = new IconDrawer(res.getDimensionPixelSize(R.dimen.badge_small_padding));
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mSmallIconDrawer = new IconDrawer(res.getDimensionPixelSize(R.dimen.badge_large_padding));
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mTextPaint.setTextAlign(Paint.Align.CENTER);
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mTextPaint.setTextSize(res.getDimensionPixelSize(R.dimen.badge_text_size));
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mTextPaint.setFakeBoldText(true);
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// Measure the text height.
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Rect tempTextHeight = new Rect();
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mTextPaint.getTextBounds("0", 0, 1, tempTextHeight);
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mTextHeight = tempTextHeight.height();
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mBackgroundWithShadow = ShadowGenerator.createCircleWithShadow(Color.WHITE, mSize);
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mBackgroundsWithShadow = new SparseArray<>(3);
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}
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/**
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@@ -70,29 +82,43 @@ public class BadgeRenderer {
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* @param badgeInfo Contains data to draw on the badge. Could be null if we are animating out.
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* @param iconBounds The bounds of the icon being badged.
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* @param badgeScale The progress of the animation, from 0 to 1.
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* @param spaceForOffset How much space is available to offset the badge up and to the right.
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*/
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public void draw(Canvas canvas, IconPalette palette, @Nullable BadgeInfo badgeInfo,
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Rect iconBounds, float badgeScale) {
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Rect iconBounds, float badgeScale, Point spaceForOffset) {
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mTextPaint.setColor(palette.textColor);
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canvas.save(Canvas.MATRIX_SAVE_FLAG);
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// We draw the badge relative to its center.
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canvas.translate(iconBounds.right - mSize / 2, iconBounds.top + mSize / 2);
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canvas.scale(badgeScale, badgeScale);
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mBackgroundPaint.setColorFilter(palette.backgroundColorMatrixFilter);
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int backgroundSize = mBackgroundWithShadow.getHeight(); // Same as width.
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canvas.drawBitmap(mBackgroundWithShadow, -backgroundSize / 2, -backgroundSize / 2,
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mBackgroundPaint);
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IconDrawer iconDrawer = badgeInfo != null && badgeInfo.isIconLarge()
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? mLargeIconDrawer : mSmallIconDrawer;
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Shader icon = badgeInfo == null ? null : badgeInfo.getNotificationIconForBadge(
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mContext, palette.backgroundColor, mSize, iconDrawer.mPadding);
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String notificationCount = icon != null || badgeInfo == null ? "0"
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: String.valueOf(badgeInfo.getNotificationCount());
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int numChars = notificationCount.length();
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int width = mSize + mCharSize * (numChars - 1);
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// Lazily load the background with shadow.
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Bitmap backgroundWithShadow = mBackgroundsWithShadow.get(numChars);
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if (backgroundWithShadow == null) {
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backgroundWithShadow = ShadowGenerator.createPillWithShadow(Color.WHITE, width, mSize);
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mBackgroundsWithShadow.put(numChars, backgroundWithShadow);
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}
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canvas.save(Canvas.MATRIX_SAVE_FLAG);
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// We draw the badge relative to its center.
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int badgeCenterX = iconBounds.right - width / 2;
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int badgeCenterY = iconBounds.top + mSize / 2;
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int offsetX = Math.min(mOffset, spaceForOffset.x);
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int offsetY = Math.min(mOffset, spaceForOffset.y);
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canvas.translate(badgeCenterX + offsetX, badgeCenterY - offsetY);
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canvas.scale(badgeScale, badgeScale);
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// Draw the background and shadow.
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mBackgroundPaint.setColorFilter(palette.backgroundColorMatrixFilter);
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int backgroundWithShadowSize = backgroundWithShadow.getHeight(); // Same as width.
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canvas.drawBitmap(backgroundWithShadow, -backgroundWithShadowSize / 2,
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-backgroundWithShadowSize / 2, mBackgroundPaint);
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if (icon != null) {
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// Draw the notification icon with padding.
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iconDrawer.drawIcon(icon, canvas);
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} else {
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// Draw the notification count.
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String notificationCount = badgeInfo == null ? "0"
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: String.valueOf(badgeInfo.getNotificationCount());
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canvas.drawText(notificationCount, 0, mTextHeight / 2, mTextPaint);
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}
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canvas.restore();
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@@ -27,6 +27,7 @@ import android.graphics.Color;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.Point;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.RadialGradient;
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@@ -121,7 +122,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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private PreviewLayoutRule mPreviewLayoutRule;
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boolean mAnimating = false;
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private Rect mOldBounds = new Rect();
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private Rect mTempBounds = new Rect();
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private float mSlop;
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@@ -134,6 +135,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
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private FolderBadgeInfo mBadgeInfo = new FolderBadgeInfo();
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private BadgeRenderer mBadgeRenderer;
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private float mBadgeScale;
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private Point mTempSpaceForBadgeOffset = new Point();
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|
||||
private static final Property<FolderIcon, Float> BADGE_SCALE_PROPERTY
|
||||
= new Property<FolderIcon, Float>(Float.TYPE, "badgeScale") {
|
||||
@@ -496,7 +498,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
|
||||
Drawable d = params.drawable;
|
||||
|
||||
if (d != null) {
|
||||
mOldBounds.set(d.getBounds());
|
||||
mTempBounds.set(d.getBounds());
|
||||
d.setBounds(0, 0, mIntrinsicIconSize, mIntrinsicIconSize);
|
||||
if (d instanceof FastBitmapDrawable) {
|
||||
FastBitmapDrawable fd = (FastBitmapDrawable) d;
|
||||
@@ -507,7 +509,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
|
||||
d.draw(canvas);
|
||||
d.clearColorFilter();
|
||||
}
|
||||
d.setBounds(mOldBounds);
|
||||
d.setBounds(mTempBounds);
|
||||
}
|
||||
canvas.restore();
|
||||
}
|
||||
@@ -878,14 +880,16 @@ public class FolderIcon extends FrameLayout implements FolderListener {
|
||||
}
|
||||
|
||||
if ((mBadgeInfo != null && mBadgeInfo.getNotificationCount() > 0) || mBadgeScale > 0) {
|
||||
// If we are animating to the accepting state, animate the badge out.
|
||||
int offsetX = mBackground.getOffsetX();
|
||||
int offsetY = mBackground.getOffsetY();
|
||||
int previewSize = (int) (mBackground.previewSize * mBackground.mScale);
|
||||
Rect bounds = new Rect(offsetX, offsetY, offsetX + previewSize, offsetY + previewSize);
|
||||
mTempBounds.set(offsetX, offsetY, offsetX + previewSize, offsetY + previewSize);
|
||||
|
||||
// If we are animating to the accepting state, animate the badge out.
|
||||
float badgeScale = Math.max(0, mBadgeScale - mBackground.getScaleProgress());
|
||||
mBadgeRenderer.draw(canvas, IconPalette.FOLDER_ICON_PALETTE, mBadgeInfo, bounds, badgeScale);
|
||||
mTempSpaceForBadgeOffset.set(getWidth() - mTempBounds.right, mTempBounds.top);
|
||||
mBadgeRenderer.draw(canvas, IconPalette.FOLDER_ICON_PALETTE, mBadgeInfo, mTempBounds,
|
||||
badgeScale, mTempSpaceForBadgeOffset);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -173,12 +173,12 @@ public class IconPalette {
|
||||
}
|
||||
|
||||
private static int getMutedColor(int color) {
|
||||
int alpha = (int) (255 * 0.15f);
|
||||
return ColorUtils.compositeColors(ColorUtils.setAlphaComponent(color, alpha), Color.WHITE);
|
||||
int whiteScrim = ColorUtils.setAlphaComponent(Color.WHITE, (int) (255 * 0.87f));
|
||||
return ColorUtils.compositeColors(whiteScrim, color);
|
||||
}
|
||||
|
||||
private static int getTextColorForBackground(int backgroundColor) {
|
||||
return getLighterOrDarkerVersionOfColor(backgroundColor, 3f);
|
||||
return getLighterOrDarkerVersionOfColor(backgroundColor, 4.5f);
|
||||
}
|
||||
|
||||
private static int getLowContrastColor(int color) {
|
||||
|
||||
@@ -83,34 +83,44 @@ public class ShadowGenerator {
|
||||
return result;
|
||||
}
|
||||
|
||||
public static Bitmap createCircleWithShadow(int circleColor, int diameter) {
|
||||
public static Bitmap createPillWithShadow(int rectColor, int width, int height) {
|
||||
|
||||
float shadowRadius = diameter * 1f / 32;
|
||||
float shadowYOffset = diameter * 1f / 16;
|
||||
float shadowRadius = height * 1f / 32;
|
||||
float shadowYOffset = height * 1f / 16;
|
||||
int ambientShadowAlpha = AMBIENT_SHADOW_ALPHA / 2;
|
||||
int keyShadowAlpha = KEY_SHADOW_ALPHA / 2;
|
||||
|
||||
int radius = diameter / 2;
|
||||
int radius = height / 2;
|
||||
|
||||
Canvas canvas = new Canvas();
|
||||
Paint blurPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
|
||||
blurPaint.setMaskFilter(new BlurMaskFilter(shadowRadius, Blur.NORMAL));
|
||||
|
||||
int center = Math.round(radius + shadowRadius + shadowYOffset);
|
||||
int centerX = Math.round(width / 2 + shadowRadius);
|
||||
int centerY = Math.round(radius + shadowRadius + shadowYOffset);
|
||||
int center = Math.max(centerX, centerY);
|
||||
int size = center * 2;
|
||||
Bitmap result = Bitmap.createBitmap(size, size, Config.ARGB_8888);
|
||||
canvas.setBitmap(result);
|
||||
|
||||
int left = center - width / 2;
|
||||
int top = center - height / 2;
|
||||
int right = center + width / 2;
|
||||
int bottom = center + height / 2;
|
||||
|
||||
// Draw ambient shadow, center aligned within size
|
||||
blurPaint.setAlpha(AMBIENT_SHADOW_ALPHA);
|
||||
canvas.drawCircle(center, center, radius, blurPaint);
|
||||
blurPaint.setAlpha(ambientShadowAlpha);
|
||||
canvas.drawRoundRect(left, top, right, bottom, radius, radius, blurPaint);
|
||||
|
||||
// Draw key shadow, bottom aligned within size
|
||||
blurPaint.setAlpha(KEY_SHADOW_ALPHA);
|
||||
canvas.drawCircle(center, center + shadowYOffset, radius, blurPaint);
|
||||
blurPaint.setAlpha(keyShadowAlpha);
|
||||
canvas.drawRoundRect(left, top + shadowYOffset, right, bottom + shadowYOffset,
|
||||
radius, radius, blurPaint);
|
||||
|
||||
// Draw the circle
|
||||
Paint drawPaint = new Paint(Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
|
||||
drawPaint.setColor(circleColor);
|
||||
canvas.drawCircle(center, center, radius, drawPaint);
|
||||
drawPaint.setColor(rectColor);
|
||||
canvas.drawRoundRect(left, top, right, bottom, radius, radius, drawPaint);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -213,8 +213,8 @@ public class PopupContainerWithArrow extends AbstractFloatingView implements Dra
|
||||
animateOpen();
|
||||
|
||||
mOriginalIcon = originalIcon;
|
||||
|
||||
mLauncher.getDragController().addDragListener(this);
|
||||
mOriginalIcon.forceHideBadge(true);
|
||||
|
||||
// Load the shortcuts on a background thread and update the container as it animates.
|
||||
final Looper workerLooper = LauncherModel.getWorkerLooper();
|
||||
@@ -799,6 +799,7 @@ public class PopupContainerWithArrow extends AbstractFloatingView implements Dra
|
||||
});
|
||||
mOpenCloseAnimator = shortcutAnims;
|
||||
shortcutAnims.start();
|
||||
mOriginalIcon.forceHideBadge(false);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -814,6 +815,7 @@ public class PopupContainerWithArrow extends AbstractFloatingView implements Dra
|
||||
boolean isInHotseat = ((ItemInfo) mOriginalIcon.getTag()).container
|
||||
== LauncherSettings.Favorites.CONTAINER_HOTSEAT;
|
||||
mOriginalIcon.setTextVisibility(!isInHotseat);
|
||||
mOriginalIcon.forceHideBadge(false);
|
||||
mLauncher.getDragController().removeDragListener(this);
|
||||
mLauncher.getDragLayer().removeView(this);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user