Make fling thresholds consistent

There are 3 places we can block a fling:
- Swiping from home to all apps (through overview)
- Swiping from an app to all apps (through overview)
- Dismissing a task (in the same gesture that started by swiping down)

In all of these cases, we block the fling when crossing the threshold
to a new state (e.g. OVERVIEW), but unblock if the user pauses their
drag. With this change, the logic is consistent:
- Unblock the fling after pausing a short amount of time
- If a fling was blocked, increase the settling duration based on
  velocity

Bug: 78089840
Bug: 78658678
Change-Id: I5ef52b74229418b867b26c3c6d3db2cf6e48914b
This commit is contained in:
Tony Wickham
2018-05-09 16:00:14 -07:00
parent 61745e17c7
commit 0f640b6c1b
5 changed files with 114 additions and 45 deletions

View File

@@ -21,16 +21,17 @@ import static com.android.launcher3.anim.Interpolators.scrollInterpolatorForVelo
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.util.Log;
import android.view.MotionEvent;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.BaseDraggingActivity;
import com.android.launcher3.LauncherAnimUtils;
import com.android.launcher3.Utilities;
import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.anim.Interpolators;
import com.android.launcher3.touch.SwipeDetector;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
import com.android.launcher3.util.FlingBlockCheck;
import com.android.launcher3.util.PendingAnimation;
import com.android.launcher3.util.TouchController;
import com.android.launcher3.views.BaseDragLayer;
@@ -46,8 +47,6 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
private static final String TAG = "OverviewSwipeController";
private static final float ALLOWED_FLING_DIRECTION_CHANGE_PROGRESS = 0.1f;
// Progress after which the transition is assumed to be a success in case user does not fling
private static final float SUCCESS_TRANSITION_PROGRESS = 0.5f;
@@ -65,6 +64,7 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
private float mDisplacementShift;
private float mProgressMultiplier;
private float mEndDisplacement;
private FlingBlockCheck mFlingBlockCheck = new FlingBlockCheck();
private TaskView mTaskBeingDragged;
@@ -93,7 +93,6 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
@Override
public void onAnimationCancel(Animator animation) {
if (mCurrentAnimation != null && animation == mCurrentAnimation.getTarget()) {
Log.e(TAG, "Who dare cancel the animation when I am in control", new Exception());
clearState();
}
}
@@ -158,16 +157,16 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
return mDetector.onTouchEvent(ev);
}
private boolean reInitAnimationController(boolean goingUp) {
private void reInitAnimationController(boolean goingUp) {
if (mCurrentAnimation != null && mCurrentAnimationIsGoingUp == goingUp) {
// No need to init
return false;
return;
}
int scrollDirections = mDetector.getScrollDirections();
if (goingUp && ((scrollDirections & SwipeDetector.DIRECTION_POSITIVE) == 0)
|| !goingUp && ((scrollDirections & SwipeDetector.DIRECTION_NEGATIVE) == 0)) {
// Trying to re-init in an unsupported direction.
return false;
return;
}
if (mCurrentAnimation != null) {
mCurrentAnimation.setPlayFraction(0);
@@ -205,7 +204,6 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
mCurrentAnimation.getTarget().addListener(this);
mCurrentAnimation.dispatchOnStart();
mProgressMultiplier = 1 / mEndDisplacement;
return true;
}
@Override
@@ -217,6 +215,7 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
mDisplacementShift = mCurrentAnimation.getProgressFraction() / mProgressMultiplier;
mCurrentAnimation.pause();
}
mFlingBlockCheck.unblockFling();
}
@Override
@@ -226,6 +225,9 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
totalDisplacement == 0 ? mCurrentAnimationIsGoingUp : totalDisplacement < 0;
if (isGoingUp != mCurrentAnimationIsGoingUp) {
reInitAnimationController(isGoingUp);
mFlingBlockCheck.blockFling();
} else {
mFlingBlockCheck.onEvent();
}
mCurrentAnimation.setPlayFraction(totalDisplacement * mProgressMultiplier);
return true;
@@ -235,22 +237,14 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
public void onDragEnd(float velocity, boolean fling) {
final boolean goingToEnd;
final int logAction;
boolean blockedFling = fling && mFlingBlockCheck.isBlocked();
if (blockedFling) {
fling = false;
}
if (fling) {
logAction = Touch.FLING;
boolean goingUp = velocity < 0;
if (goingUp != mCurrentAnimationIsGoingUp) {
// In case the fling is in opposite direction, make sure if is close enough
// from the start position
if (mCurrentAnimation.getProgressFraction()
>= ALLOWED_FLING_DIRECTION_CHANGE_PROGRESS) {
// Not allowed
goingToEnd = false;
} else {
goingToEnd = reInitAnimationController(goingUp);
}
} else {
goingToEnd = true;
}
goingToEnd = goingUp == mCurrentAnimationIsGoingUp;
} else {
logAction = Touch.SWIPE;
goingToEnd = mCurrentAnimation.getProgressFraction() > SUCCESS_TRANSITION_PROGRESS;
@@ -259,6 +253,9 @@ public abstract class TaskViewTouchController<T extends BaseDraggingActivity>
float progress = mCurrentAnimation.getProgressFraction();
long animationDuration = SwipeDetector.calculateDuration(
velocity, goingToEnd ? (1 - progress) : progress);
if (blockedFling && !goingToEnd) {
animationDuration *= LauncherAnimUtils.blockedFlingDurationFactor(velocity);
}
float nextFrameProgress = Utilities.boundToRange(
progress + velocity * SINGLE_FRAME_MS / Math.abs(mEndDisplacement), 0f, 1f);

View File

@@ -15,6 +15,7 @@
*/
package com.android.quickstep;
import static com.android.launcher3.LauncherAnimUtils.MIN_PROGRESS_TO_ALL_APPS;
import static com.android.launcher3.LauncherState.ALL_APPS;
import static com.android.launcher3.LauncherState.OVERVIEW;
import static com.android.launcher3.anim.Interpolators.DEACCEL;
@@ -26,6 +27,7 @@ import android.animation.ValueAnimator;
import android.view.Surface;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAnimUtils;
import com.android.launcher3.R;
import com.android.launcher3.allapps.AllAppsTransitionController;
import com.android.launcher3.allapps.DiscoveryBounce;
@@ -33,7 +35,9 @@ import com.android.launcher3.anim.AnimatorPlaybackController;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
import com.android.launcher3.util.FlingBlockCheck;
import com.android.quickstep.util.RemoteAnimationTargetSet;
import com.android.quickstep.views.RecentsView;
import com.android.systemui.shared.system.RemoteAnimationTargetCompat;
import com.android.systemui.shared.system.TransactionCompat;
@@ -44,7 +48,6 @@ import com.android.systemui.shared.system.TransactionCompat;
*/
public class LongSwipeHelper {
private static final float MIN_PROGRESS_TO_ALL_APPS = 0.35f;
private static final float SWIPE_DURATION_MULTIPLIER =
Math.min(1 / MIN_PROGRESS_TO_ALL_APPS, 1 / (1 - MIN_PROGRESS_TO_ALL_APPS));
@@ -53,6 +56,7 @@ public class LongSwipeHelper {
private float mMaxSwipeDistance = 1;
private AnimatorPlaybackController mAnimator;
private FlingBlockCheck mFlingBlockCheck = new FlingBlockCheck();
LongSwipeHelper(Launcher launcher, RemoteAnimationTargetSet targetSet) {
mLauncher = launcher;
@@ -62,6 +66,7 @@ public class LongSwipeHelper {
private void init() {
setTargetAlpha(0, true);
mFlingBlockCheck.blockFling();
// Init animations
AllAppsTransitionController controller = mLauncher.getAllAppsController();
@@ -74,6 +79,7 @@ public class LongSwipeHelper {
public void onMove(float displacement) {
mAnimator.setPlayFraction(displacement / mMaxSwipeDistance);
mFlingBlockCheck.onEvent();
}
public void destroy() {
@@ -90,6 +96,11 @@ public class LongSwipeHelper {
final boolean toAllApps;
float endProgress;
boolean blockedFling = isFling && mFlingBlockCheck.isBlocked();
if (blockedFling) {
isFling = false;
}
if (!isFling) {
toAllApps = currentFraction > MIN_PROGRESS_TO_ALL_APPS;
endProgress = toAllApps ? 1 : 0;
@@ -114,7 +125,11 @@ public class LongSwipeHelper {
}
}
mAnimator.setEndAction(() -> onSwipeAnimationComplete(toAllApps, isFling, callback));
if (blockedFling && !toAllApps) {
duration *= LauncherAnimUtils.blockedFlingDurationFactor(0);
}
final boolean finalIsFling = isFling;
mAnimator.setEndAction(() -> onSwipeAnimationComplete(toAllApps, finalIsFling, callback));
ValueAnimator animator = mAnimator.getAnimationPlayer();
animator.setDuration(duration).setInterpolator(DEACCEL);
animator.setFloatValues(currentFraction, endProgress);
@@ -150,6 +165,7 @@ public class LongSwipeHelper {
mLauncher.getStateManager().goToState(toAllApps ? ALL_APPS : OVERVIEW, false);
if (!toAllApps) {
DiscoveryBounce.showForOverviewIfNeeded(mLauncher);
mLauncher.<RecentsView>getOverviewPanel().setSwipeDownShouldLaunchApp(true);
}
mLauncher.getUserEventDispatcher().logStateChangeAction(

View File

@@ -39,6 +39,9 @@ public class LauncherAnimUtils {
public static final int SPRING_LOADED_TRANSITION_MS = 150;
public static final int SPRING_LOADED_EXIT_DELAY = 500;
// The progress of an animation to all apps must be at least this far along to snap to all apps.
public static final float MIN_PROGRESS_TO_ALL_APPS = 0.5f;
static WeakHashMap<Animator, Object> sAnimators = new WeakHashMap<Animator, Object>();
static Animator.AnimatorListener sEndAnimListener = new Animator.AnimatorListener() {
public void onAnimationStart(Animator animation) {
@@ -165,16 +168,8 @@ public class LauncherAnimUtils {
}
};
public static final Property<View, Float> ELEVATION =
new Property<View, Float>(Float.class, "elevation") {
@Override
public Float get(View view) {
return view.getElevation();
}
@Override
public void set(View view, Float elevation) {
view.setElevation(elevation);
}
};
/** Increase the duration if we prevented the fling, as we are going against a high velocity. */
public static int blockedFlingDurationFactor(float velocity) {
return (int) Utilities.boundToRange(Math.abs(velocity) / 2, 2f, 6f);
}
}

View File

@@ -15,6 +15,7 @@
*/
package com.android.launcher3.touch;
import static com.android.launcher3.LauncherAnimUtils.MIN_PROGRESS_TO_ALL_APPS;
import static com.android.launcher3.LauncherState.ALL_APPS;
import static com.android.launcher3.LauncherState.NORMAL;
import static com.android.launcher3.LauncherState.OVERVIEW;
@@ -32,6 +33,7 @@ import android.view.HapticFeedbackConstants;
import android.view.MotionEvent;
import com.android.launcher3.Launcher;
import com.android.launcher3.LauncherAnimUtils;
import com.android.launcher3.LauncherState;
import com.android.launcher3.LauncherStateManager.AnimationComponents;
import com.android.launcher3.LauncherStateManager.AnimationConfig;
@@ -43,6 +45,7 @@ import com.android.launcher3.anim.AnimatorSetBuilder;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
import com.android.launcher3.userevent.nano.LauncherLogProto.ContainerType;
import com.android.launcher3.util.FlingBlockCheck;
import com.android.launcher3.util.PendingAnimation;
import com.android.launcher3.util.TouchController;
@@ -80,7 +83,7 @@ public abstract class AbstractStateChangeTouchController
private float mProgressMultiplier;
private float mDisplacementShift;
private boolean mCanBlockFling;
private boolean mBlockFling;
private FlingBlockCheck mFlingBlockCheck = new FlingBlockCheck();
private AnimatorSet mAtomicAnim;
private boolean mPassedOverviewAtomicThreshold;
@@ -241,7 +244,7 @@ public abstract class AbstractStateChangeTouchController
mStartProgress = mCurrentAnimation.getProgressFraction();
}
mCanBlockFling = mFromState == NORMAL;
mBlockFling = false;
mFlingBlockCheck.unblockFling();
}
@Override
@@ -253,16 +256,19 @@ public abstract class AbstractStateChangeTouchController
if (progress <= 0) {
if (reinitCurrentAnimation(false, isDragTowardPositive)) {
mDisplacementShift = displacement;
mBlockFling = mCanBlockFling;
if (mCanBlockFling) {
mFlingBlockCheck.blockFling();
}
}
} else if (progress >= 1) {
if (reinitCurrentAnimation(true, isDragTowardPositive)) {
mDisplacementShift = displacement;
mBlockFling = mCanBlockFling;
if (mCanBlockFling) {
mFlingBlockCheck.blockFling();
}
}
} else if (Math.abs(velocity) < SwipeDetector.RELEASE_VELOCITY_PX_MS) {
// We prevent flinging after passing a state, but allow it if the user pauses briefly.
mBlockFling = false;
} else {
mFlingBlockCheck.onEvent();
}
return true;
@@ -325,7 +331,7 @@ public abstract class AbstractStateChangeTouchController
final LauncherState targetState;
final float progress = mCurrentAnimation.getProgressFraction();
boolean blockedFling = fling && mBlockFling;
boolean blockedFling = fling && mFlingBlockCheck.isBlocked();
if (blockedFling) {
fling = false;
}
@@ -338,14 +344,17 @@ public abstract class AbstractStateChangeTouchController
// snap to top or bottom using the release velocity
} else {
logAction = Touch.SWIPE;
targetState = (progress > SUCCESS_TRANSITION_PROGRESS) ? mToState : mFromState;
float successProgress = mToState == ALL_APPS
? MIN_PROGRESS_TO_ALL_APPS : SUCCESS_TRANSITION_PROGRESS;
targetState = (progress > successProgress) ? mToState : mFromState;
}
final float endProgress;
final float startProgress;
final long duration;
// Increase the duration if we prevented the fling, as we are going against a high velocity.
final long durationMultiplier = blockedFling && targetState == mFromState ? 6 : 1;
final int durationMultiplier = blockedFling && targetState == mFromState
? LauncherAnimUtils.blockedFlingDurationFactor(velocity) : 1;
if (targetState == mToState) {
endProgress = 1;

View File

@@ -0,0 +1,52 @@
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.launcher3.util;
import android.os.SystemClock;
/**
* Determines whether a fling should be blocked. Currently we block flings when crossing thresholds
* to new states, and unblock after a short duration.
*/
public class FlingBlockCheck {
// Allow flinging to a new state after waiting this many milliseconds.
private static final long UNBLOCK_FLING_PAUSE_DURATION = 200;
private boolean mBlockFling;
private long mBlockFlingTime;
public void blockFling() {
mBlockFling = true;
mBlockFlingTime = SystemClock.uptimeMillis();
}
public void unblockFling() {
mBlockFling = false;
mBlockFlingTime = 0;
}
public void onEvent() {
// We prevent flinging after passing a state, but allow it if the user pauses briefly.
if (SystemClock.uptimeMillis() - mBlockFlingTime >= UNBLOCK_FLING_PAUSE_DURATION) {
mBlockFling = false;
}
}
public boolean isBlocked() {
return mBlockFling;
}
}