2009-03-03 19:32:27 -08:00
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/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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2013-06-05 22:57:57 -04:00
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package com.android.launcher3;
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2009-03-03 19:32:27 -08:00
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2014-08-14 10:53:27 -07:00
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import android.animation.ObjectAnimator;
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import android.animation.TimeInterpolator;
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import android.graphics.Bitmap;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.ColorFilter;
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import android.graphics.ColorMatrix;
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import android.graphics.ColorMatrixColorFilter;
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import android.graphics.Paint;
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import android.graphics.PixelFormat;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffColorFilter;
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import android.graphics.Rect;
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import android.graphics.drawable.Drawable;
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import android.util.SparseArray;
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class FastBitmapDrawable extends Drawable {
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static final TimeInterpolator CLICK_FEEDBACK_INTERPOLATOR = new TimeInterpolator() {
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@Override
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public float getInterpolation(float input) {
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if (input < 0.05f) {
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return input / 0.05f;
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} else if (input < 0.3f){
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return 1;
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} else {
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return (1 - input) / 0.7f;
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}
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}
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};
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static final long CLICK_FEEDBACK_DURATION = 2000;
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private static final int PRESSED_BRIGHTNESS = 100;
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private static ColorMatrix sGhostModeMatrix;
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private static final ColorMatrix sTempMatrix = new ColorMatrix();
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/**
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* Store the brightness colors filters to optimize animations during icon press. This
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* only works for non-ghost-mode icons.
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*/
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private static final SparseArray<ColorFilter> sCachedBrightnessFilter =
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new SparseArray<ColorFilter>();
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private static final int GHOST_MODE_MIN_COLOR_RANGE = 130;
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private final Paint mPaint = new Paint(Paint.FILTER_BITMAP_FLAG);
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private final Bitmap mBitmap;
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private int mAlpha;
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private int mBrightness = 0;
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private boolean mGhostModeEnabled = false;
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private boolean mPressed = false;
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private ObjectAnimator mPressedAnimator;
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FastBitmapDrawable(Bitmap b) {
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mAlpha = 255;
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mBitmap = b;
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setBounds(0, 0, b.getWidth(), b.getHeight());
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}
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@Override
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public void draw(Canvas canvas) {
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final Rect r = getBounds();
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// Draw the bitmap into the bounding rect
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canvas.drawBitmap(mBitmap, null, r, mPaint);
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}
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@Override
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public void setColorFilter(ColorFilter cf) {
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// No op
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}
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@Override
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public int getOpacity() {
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return PixelFormat.TRANSLUCENT;
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}
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@Override
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public void setAlpha(int alpha) {
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mAlpha = alpha;
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mPaint.setAlpha(alpha);
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}
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@Override
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public void setFilterBitmap(boolean filterBitmap) {
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mPaint.setFilterBitmap(filterBitmap);
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mPaint.setAntiAlias(filterBitmap);
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}
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public int getAlpha() {
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return mAlpha;
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}
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@Override
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public int getIntrinsicWidth() {
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return mBitmap.getWidth();
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}
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@Override
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public int getIntrinsicHeight() {
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return mBitmap.getHeight();
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}
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@Override
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public int getMinimumWidth() {
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return getBounds().width();
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}
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@Override
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public int getMinimumHeight() {
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return getBounds().height();
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}
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public Bitmap getBitmap() {
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return mBitmap;
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}
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/**
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* When enabled, the icon is grayed out and the contrast is increased to give it a 'ghost'
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* appearance.
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*/
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public void setGhostModeEnabled(boolean enabled) {
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if (mGhostModeEnabled != enabled) {
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mGhostModeEnabled = enabled;
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updateFilter();
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}
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}
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public void setPressed(boolean pressed) {
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if (mPressed != pressed) {
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mPressed = pressed;
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if (mPressed) {
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mPressedAnimator = ObjectAnimator
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.ofInt(this, "brightness", PRESSED_BRIGHTNESS)
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.setDuration(CLICK_FEEDBACK_DURATION);
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mPressedAnimator.setInterpolator(CLICK_FEEDBACK_INTERPOLATOR);
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mPressedAnimator.start();
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} else if (mPressedAnimator != null) {
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mPressedAnimator.cancel();
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setBrightness(0);
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}
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}
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invalidateSelf();
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}
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public boolean isGhostModeEnabled() {
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return mGhostModeEnabled;
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}
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public int getBrightness() {
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return mBrightness;
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}
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public void setBrightness(int brightness) {
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if (mBrightness != brightness) {
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mBrightness = brightness;
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updateFilter();
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invalidateSelf();
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}
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}
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private void updateFilter() {
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if (mGhostModeEnabled) {
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if (sGhostModeMatrix == null) {
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sGhostModeMatrix = new ColorMatrix();
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sGhostModeMatrix.setSaturation(0);
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// For ghost mode, set the color range to [GHOST_MODE_MIN_COLOR_RANGE, 255]
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float range = (255 - GHOST_MODE_MIN_COLOR_RANGE) / 255.0f;
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sTempMatrix.set(new float[] {
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range, 0, 0, 0, GHOST_MODE_MIN_COLOR_RANGE,
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0, range, 0, 0, GHOST_MODE_MIN_COLOR_RANGE,
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0, 0, range, 0, GHOST_MODE_MIN_COLOR_RANGE,
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0, 0, 0, 1, 0 });
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sGhostModeMatrix.preConcat(sTempMatrix);
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}
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if (mBrightness == 0) {
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mPaint.setColorFilter(new ColorMatrixColorFilter(sGhostModeMatrix));
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} else {
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setBrightnessMatrix(sTempMatrix, mBrightness);
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sTempMatrix.postConcat(sGhostModeMatrix);
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mPaint.setColorFilter(new ColorMatrixColorFilter(sTempMatrix));
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}
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} else if (mBrightness != 0) {
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ColorFilter filter = sCachedBrightnessFilter.get(mBrightness);
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if (filter == null) {
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filter = new PorterDuffColorFilter(Color.argb(mBrightness, 255, 255, 255),
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PorterDuff.Mode.SRC_ATOP);
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sCachedBrightnessFilter.put(mBrightness, filter);
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}
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mPaint.setColorFilter(filter);
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} else {
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mPaint.setColorFilter(null);
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}
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}
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private static void setBrightnessMatrix(ColorMatrix matrix, int brightness) {
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// Brightness: C-new = C-old*(1-amount) + amount
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float scale = 1 - brightness / 255.0f;
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matrix.setScale(scale, scale, scale, 1);
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float[] array = matrix.getArray();
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// Add the amount to RGB components of the matrix, as per the above formula.
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// Fifth elements in the array correspond to the constant being added to
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// red, blue, green, and alpha channel respectively.
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array[4] = brightness;
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array[9] = brightness;
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array[14] = brightness;
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}
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}
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