2017-06-22 18:34:45 -07:00
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/*
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* Copyright (C) 2017 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package com.android.launcher3.folder;
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import android.animation.Animator;
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import android.animation.AnimatorListenerAdapter;
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import android.animation.ObjectAnimator;
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import android.animation.ValueAnimator;
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import android.graphics.Canvas;
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import android.graphics.Color;
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import android.graphics.Matrix;
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import android.graphics.Paint;
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import android.graphics.Path;
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import android.graphics.PorterDuff;
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import android.graphics.PorterDuffXfermode;
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import android.graphics.RadialGradient;
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import android.graphics.Region;
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import android.graphics.Shader;
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import android.support.v4.graphics.ColorUtils;
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import android.util.Property;
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import android.view.View;
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import com.android.launcher3.CellLayout;
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import com.android.launcher3.DeviceProfile;
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import com.android.launcher3.Launcher;
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import com.android.launcher3.LauncherAnimUtils;
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import com.android.launcher3.util.Themes;
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/**
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* This object represents a FolderIcon preview background. It stores drawing / measurement
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* information, handles drawing, and animation (accept state <--> rest state).
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*/
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public class PreviewBackground {
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private static final int CONSUMPTION_ANIMATION_DURATION = 100;
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private final PorterDuffXfermode mClipPorterDuffXfermode
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= new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
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// Create a RadialGradient such that it draws a black circle and then extends with
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// transparent. To achieve this, we keep the gradient to black for the range [0, 1) and
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// just at the edge quickly change it to transparent.
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private final RadialGradient mClipShader = new RadialGradient(0, 0, 1,
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new int[] {Color.BLACK, Color.BLACK, Color.TRANSPARENT },
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new float[] {0, 0.999f, 1},
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Shader.TileMode.CLAMP);
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private final PorterDuffXfermode mShadowPorterDuffXfermode
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= new PorterDuffXfermode(PorterDuff.Mode.DST_OUT);
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private RadialGradient mShadowShader = null;
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private final Matrix mShaderMatrix = new Matrix();
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private final Path mPath = new Path();
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private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
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float mScale = 1f;
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private float mColorMultiplier = 1f;
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private int mBgColor;
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private float mStrokeWidth;
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private int mStrokeAlpha = MAX_BG_OPACITY;
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private int mShadowAlpha = 255;
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private View mInvalidateDelegate;
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int previewSize;
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int basePreviewOffsetX;
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int basePreviewOffsetY;
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private CellLayout mDrawingDelegate;
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public int delegateCellX;
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public int delegateCellY;
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// When the PreviewBackground is drawn under an icon (for creating a folder) the border
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// should not occlude the icon
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public boolean isClipping = true;
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// Drawing / animation configurations
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private static final float ACCEPT_SCALE_FACTOR = 1.20f;
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private static final float ACCEPT_COLOR_MULTIPLIER = 1.5f;
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// Expressed on a scale from 0 to 255.
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private static final int BG_OPACITY = 160;
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private static final int MAX_BG_OPACITY = 225;
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private static final int SHADOW_OPACITY = 40;
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private ValueAnimator mScaleAnimator;
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private ObjectAnimator mStrokeAlphaAnimator;
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private ObjectAnimator mShadowAnimator;
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private static final Property<PreviewBackground, Integer> STROKE_ALPHA =
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new Property<PreviewBackground, Integer>(Integer.class, "strokeAlpha") {
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@Override
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public Integer get(PreviewBackground previewBackground) {
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return previewBackground.mStrokeAlpha;
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}
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@Override
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public void set(PreviewBackground previewBackground, Integer alpha) {
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previewBackground.mStrokeAlpha = alpha;
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previewBackground.invalidate();
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}
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};
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private static final Property<PreviewBackground, Integer> SHADOW_ALPHA =
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new Property<PreviewBackground, Integer>(Integer.class, "shadowAlpha") {
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@Override
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public Integer get(PreviewBackground previewBackground) {
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return previewBackground.mShadowAlpha;
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}
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@Override
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public void set(PreviewBackground previewBackground, Integer alpha) {
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previewBackground.mShadowAlpha = alpha;
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previewBackground.invalidate();
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}
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};
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public void setup(Launcher launcher, View invalidateDelegate,
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int availableSpace, int topPadding) {
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mInvalidateDelegate = invalidateDelegate;
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mBgColor = Themes.getAttrColor(launcher, android.R.attr.colorPrimary);
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DeviceProfile grid = launcher.getDeviceProfile();
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final int previewSize = grid.folderIconSizePx;
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final int previewPadding = grid.folderIconPreviewPadding;
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this.previewSize = (previewSize - 2 * previewPadding);
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basePreviewOffsetX = (availableSpace - this.previewSize) / 2;
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basePreviewOffsetY = previewPadding + grid.folderBackgroundOffset + topPadding;
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// Stroke width is 1dp
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mStrokeWidth = launcher.getResources().getDisplayMetrics().density;
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float radius = getScaledRadius();
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float shadowRadius = radius + mStrokeWidth;
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int shadowColor = Color.argb(SHADOW_OPACITY, 0, 0, 0);
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mShadowShader = new RadialGradient(0, 0, 1,
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new int[] {shadowColor, Color.TRANSPARENT},
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new float[] {radius / shadowRadius, 1},
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Shader.TileMode.CLAMP);
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invalidate();
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}
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int getRadius() {
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return previewSize / 2;
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}
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int getScaledRadius() {
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return (int) (mScale * getRadius());
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}
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int getOffsetX() {
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return basePreviewOffsetX - (getScaledRadius() - getRadius());
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}
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int getOffsetY() {
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return basePreviewOffsetY - (getScaledRadius() - getRadius());
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}
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/**
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* Returns the progress of the scale animation, where 0 means the scale is at 1f
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* and 1 means the scale is at ACCEPT_SCALE_FACTOR.
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*/
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float getScaleProgress() {
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return (mScale - 1f) / (ACCEPT_SCALE_FACTOR - 1f);
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}
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void invalidate() {
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if (mInvalidateDelegate != null) {
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mInvalidateDelegate.invalidate();
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}
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if (mDrawingDelegate != null) {
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mDrawingDelegate.invalidate();
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}
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}
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void setInvalidateDelegate(View invalidateDelegate) {
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mInvalidateDelegate = invalidateDelegate;
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invalidate();
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}
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2017-07-20 10:09:42 -07:00
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public int getBgColor() {
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int alpha = (int) Math.min(MAX_BG_OPACITY, BG_OPACITY * mColorMultiplier);
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return ColorUtils.setAlphaComponent(mBgColor, alpha);
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}
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public int getBadgeColor() {
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return mBgColor;
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}
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public void drawBackground(Canvas canvas) {
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mPaint.setStyle(Paint.Style.FILL);
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mPaint.setColor(getBgColor());
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drawCircle(canvas, 0 /* deltaRadius */);
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2017-07-20 10:09:42 -07:00
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drawShadow(canvas);
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}
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public void drawShadow(Canvas canvas) {
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if (mShadowShader == null) {
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return;
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}
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float radius = getScaledRadius();
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float shadowRadius = radius + mStrokeWidth;
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mPaint.setStyle(Paint.Style.FILL);
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mPaint.setColor(Color.BLACK);
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int offsetX = getOffsetX();
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int offsetY = getOffsetY();
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final int saveCount;
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if (canvas.isHardwareAccelerated()) {
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saveCount = canvas.saveLayer(offsetX - mStrokeWidth, offsetY,
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offsetX + radius + shadowRadius, offsetY + shadowRadius + shadowRadius, null);
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} else {
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saveCount = canvas.save();
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canvas.clipPath(getClipPath(), Region.Op.DIFFERENCE);
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}
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mShaderMatrix.setScale(shadowRadius, shadowRadius);
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mShaderMatrix.postTranslate(radius + offsetX, shadowRadius + offsetY);
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mShadowShader.setLocalMatrix(mShaderMatrix);
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mPaint.setAlpha(mShadowAlpha);
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mPaint.setShader(mShadowShader);
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canvas.drawPaint(mPaint);
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mPaint.setAlpha(255);
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mPaint.setShader(null);
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if (canvas.isHardwareAccelerated()) {
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mPaint.setXfermode(mShadowPorterDuffXfermode);
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canvas.drawCircle(radius + offsetX, radius + offsetY, radius, mPaint);
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mPaint.setXfermode(null);
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}
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canvas.restoreToCount(saveCount);
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}
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public void fadeInBackgroundShadow() {
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if (mShadowAnimator != null) {
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mShadowAnimator.cancel();
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}
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mShadowAnimator = ObjectAnimator
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.ofInt(this, SHADOW_ALPHA, 0, 255)
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.setDuration(100);
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mShadowAnimator.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationEnd(Animator animation) {
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mShadowAnimator = null;
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}
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});
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mShadowAnimator.start();
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}
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public void animateBackgroundStroke() {
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if (mStrokeAlphaAnimator != null) {
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mStrokeAlphaAnimator.cancel();
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}
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mStrokeAlphaAnimator = ObjectAnimator
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.ofInt(this, STROKE_ALPHA, MAX_BG_OPACITY / 2, MAX_BG_OPACITY)
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.setDuration(100);
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mStrokeAlphaAnimator.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationEnd(Animator animation) {
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mStrokeAlphaAnimator = null;
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}
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});
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mStrokeAlphaAnimator.start();
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}
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public void drawBackgroundStroke(Canvas canvas) {
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mPaint.setColor(ColorUtils.setAlphaComponent(mBgColor, mStrokeAlpha));
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mPaint.setStyle(Paint.Style.STROKE);
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mPaint.setStrokeWidth(mStrokeWidth);
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drawCircle(canvas, 1 /* deltaRadius */);
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}
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public void drawLeaveBehind(Canvas canvas) {
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float originalScale = mScale;
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mScale = 0.5f;
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mPaint.setStyle(Paint.Style.FILL);
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mPaint.setColor(Color.argb(160, 245, 245, 245));
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drawCircle(canvas, 0 /* deltaRadius */);
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mScale = originalScale;
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}
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private void drawCircle(Canvas canvas,float deltaRadius) {
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float radius = getScaledRadius();
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canvas.drawCircle(radius + getOffsetX(), radius + getOffsetY(),
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radius - deltaRadius, mPaint);
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}
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public Path getClipPath() {
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mPath.reset();
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float r = getScaledRadius();
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mPath.addCircle(r + getOffsetX(), r + getOffsetY(), r, Path.Direction.CW);
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return mPath;
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}
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// It is the callers responsibility to save and restore the canvas layers.
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void clipCanvasHardware(Canvas canvas) {
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mPaint.setColor(Color.BLACK);
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mPaint.setStyle(Paint.Style.FILL);
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2017-06-22 18:34:45 -07:00
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mPaint.setXfermode(mClipPorterDuffXfermode);
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float radius = getScaledRadius();
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mShaderMatrix.setScale(radius, radius);
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mShaderMatrix.postTranslate(radius + getOffsetX(), radius + getOffsetY());
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mClipShader.setLocalMatrix(mShaderMatrix);
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mPaint.setShader(mClipShader);
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canvas.drawPaint(mPaint);
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mPaint.setXfermode(null);
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mPaint.setShader(null);
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}
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private void delegateDrawing(CellLayout delegate, int cellX, int cellY) {
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if (mDrawingDelegate != delegate) {
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delegate.addFolderBackground(this);
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}
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mDrawingDelegate = delegate;
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delegateCellX = cellX;
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delegateCellY = cellY;
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invalidate();
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}
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private void clearDrawingDelegate() {
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if (mDrawingDelegate != null) {
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mDrawingDelegate.removeFolderBackground(this);
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}
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mDrawingDelegate = null;
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2017-07-04 12:07:46 -07:00
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isClipping = true;
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2017-06-22 18:34:45 -07:00
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invalidate();
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}
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boolean drawingDelegated() {
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return mDrawingDelegate != null;
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}
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private void animateScale(float finalScale, float finalMultiplier,
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final Runnable onStart, final Runnable onEnd) {
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final float scale0 = mScale;
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final float scale1 = finalScale;
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final float bgMultiplier0 = mColorMultiplier;
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final float bgMultiplier1 = finalMultiplier;
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if (mScaleAnimator != null) {
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mScaleAnimator.cancel();
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}
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mScaleAnimator = LauncherAnimUtils.ofFloat(0f, 1.0f);
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mScaleAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
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@Override
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public void onAnimationUpdate(ValueAnimator animation) {
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float prog = animation.getAnimatedFraction();
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mScale = prog * scale1 + (1 - prog) * scale0;
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mColorMultiplier = prog * bgMultiplier1 + (1 - prog) * bgMultiplier0;
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invalidate();
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}
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});
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mScaleAnimator.addListener(new AnimatorListenerAdapter() {
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@Override
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public void onAnimationStart(Animator animation) {
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if (onStart != null) {
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onStart.run();
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}
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}
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@Override
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public void onAnimationEnd(Animator animation) {
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if (onEnd != null) {
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onEnd.run();
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}
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mScaleAnimator = null;
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}
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});
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mScaleAnimator.setDuration(CONSUMPTION_ANIMATION_DURATION);
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mScaleAnimator.start();
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}
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public void animateToAccept(final CellLayout cl, final int cellX, final int cellY) {
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Runnable onStart = new Runnable() {
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@Override
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public void run() {
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delegateDrawing(cl, cellX, cellY);
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}
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};
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animateScale(ACCEPT_SCALE_FACTOR, ACCEPT_COLOR_MULTIPLIER, onStart, null);
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}
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public void animateToRest() {
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// This can be called multiple times -- we need to make sure the drawing delegate
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// is saved and restored at the beginning of the animation, since cancelling the
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// existing animation can clear the delgate.
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final CellLayout cl = mDrawingDelegate;
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final int cellX = delegateCellX;
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final int cellY = delegateCellY;
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Runnable onStart = new Runnable() {
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@Override
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public void run() {
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delegateDrawing(cl, cellX, cellY);
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}
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};
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Runnable onEnd = new Runnable() {
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@Override
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public void run() {
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clearDrawingDelegate();
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}
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};
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animateScale(1f, 1f, onStart, onEnd);
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}
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public int getBackgroundAlpha() {
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return (int) Math.min(MAX_BG_OPACITY, BG_OPACITY * mColorMultiplier);
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}
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public float getStrokeWidth() {
|
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|
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return mStrokeWidth;
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}
|
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|
|
}
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